mirror of
https://github.com/godotengine/godot
synced 2024-09-04 23:08:32 +00:00
![Pedro J. Estébanez](/assets/img/avatar_default.png)
Credit and thanks to @bruzvg for multiple build fixes, update of 3rd-party items and MinGW support. Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
52 lines
2.9 KiB
C++
52 lines
2.9 KiB
C++
/**************************************************************************/
|
|
/* d3d12ma.cpp */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#include "d3d12_context.h"
|
|
|
|
#if defined(__GNUC__) && !defined(__clang__)
|
|
#pragma GCC diagnostic push
|
|
#pragma GCC diagnostic ignored "-Wnon-virtual-dtor"
|
|
#pragma GCC diagnostic ignored "-Wshadow"
|
|
#pragma GCC diagnostic ignored "-Wswitch"
|
|
#pragma GCC diagnostic ignored "-Wmissing-field-initializers"
|
|
#pragma GCC diagnostic ignored "-Wduplicated-branches"
|
|
#pragma GCC diagnostic ignored "-Wunused-variable"
|
|
#pragma GCC diagnostic ignored "-Wsign-compare"
|
|
#pragma GCC diagnostic ignored "-Wimplicit-fallthrough"
|
|
#pragma GCC diagnostic ignored "-Wunused-function"
|
|
#pragma GCC diagnostic ignored "-Wnonnull-compare"
|
|
#endif
|
|
|
|
#if defined(_MSC_VER)
|
|
#pragma warning(disable : 4189 4324 4505)
|
|
#endif
|
|
|
|
#include "thirdparty/d3d12ma/D3D12MemAlloc.cpp"
|