mirror of
https://github.com/godotengine/godot
synced 2024-11-02 12:55:22 +00:00
71 lines
2.9 KiB
C++
71 lines
2.9 KiB
C++
/*************************************************************************/
|
|
/* groups_editor.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#ifndef GROUPS_EDITOR_H
|
|
#define GROUPS_EDITOR_H
|
|
|
|
#include "scene/gui/button.h"
|
|
#include "scene/gui/dialogs.h"
|
|
#include "scene/gui/line_edit.h"
|
|
#include "scene/gui/tree.h"
|
|
#include "undo_redo.h"
|
|
|
|
/**
|
|
@author Juan Linietsky <reduzio@gmail.com>
|
|
*/
|
|
|
|
class GroupsEditor : public VBoxContainer {
|
|
|
|
GDCLASS(GroupsEditor, VBoxContainer);
|
|
|
|
Node *node;
|
|
|
|
LineEdit *group_name;
|
|
Button *add;
|
|
Tree *tree;
|
|
|
|
UndoRedo *undo_redo;
|
|
|
|
void update_tree();
|
|
void _add_group(const String &p_group = "");
|
|
void _remove_group(Object *p_item, int p_column, int p_id);
|
|
void _close();
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
void set_undo_redo(UndoRedo *p_undoredo) { undo_redo = p_undoredo; }
|
|
void set_current(Node *p_node);
|
|
|
|
GroupsEditor();
|
|
~GroupsEditor();
|
|
};
|
|
|
|
#endif
|