godot/modules/gdscript/editor/gdscript_docgen.h

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3 KiB
C++

/**************************************************************************/
/* gdscript_docgen.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef GDSCRIPT_DOCGEN_H
#define GDSCRIPT_DOCGEN_H
#include "../gdscript_parser.h"
#include "core/doc_data.h"
class GDScriptDocGen {
using GDP = GDScriptParser;
using GDType = GDP::DataType;
static HashMap<String, String> singletons; // Script path to singleton name.
static String _get_script_name(const String &p_path);
static String _get_class_name(const GDP::ClassNode &p_class);
static void _doctype_from_gdtype(const GDType &p_gdtype, String &r_type, String &r_enum, bool p_is_return = false);
static String _docvalue_from_variant(const Variant &p_variant, int p_recursion_level = 1);
static void _generate_docs(GDScript *p_script, const GDP::ClassNode *p_class);
public:
static void generate_docs(GDScript *p_script, const GDP::ClassNode *p_class);
};
#endif // GDSCRIPT_DOCGEN_H