godot/scene
Rémi Verschelde ab8fad1b24
Merge pull request #83475 from Eoin-ONeill-Yokai/bug/tilemap-materials
Fix bug where TileMap wouldn't update material correctly on assignment
2023-10-17 16:13:12 +02:00
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2d Fix bug where TileMap will not update material correct on assignment 2023-10-16 21:02:46 -07:00
3d Merge pull request #83365 from Malcolmnixon/fix-disabled-nav-region 2023-10-16 13:00:35 +02:00
animation Remove AnimationMixer bindings only bound in the editor 2023-10-16 17:56:14 +02:00
audio Add a bus_renamed AudioServer signal 2023-09-15 13:02:03 +03:00
debugger Fix arg count checks in SceneDebugger 2023-07-19 18:13:15 +02:00
gui Merge pull request #83286 from bronsonholden/fix-text-edit-hscroll-jitter 2023-10-17 16:12:58 +02:00
main Merge pull request #82846 from SaracenOne/network_authority_instance_placeholders 2023-10-16 10:38:34 +02:00
resources Merge pull request #83179 from clayjohn/tangents-sanitize 2023-10-13 22:17:02 +02:00
theme Merge pull request #82653 from MewPurPur/simplify-region-folding-icon 2023-10-04 15:35:57 +02:00
property_utils.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
property_utils.h
register_scene_types.cpp Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
register_scene_types.h
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
SCsub