godot/scene
Rémi Verschelde f9decec1bc
Merge pull request #36491 from AndreaCatania/edit_node_anim_state_mac
Added new method to edit an already added node to anim state machine
2020-03-16 19:29:38 +01:00
..
2d Fix inverted use of Camera2D.offset_v 2020-02-29 16:50:33 -07:00
3d Complete NavigationMeshInstance rename 2020-03-08 17:33:34 +01:00
animation Merge pull request #36491 from AndreaCatania/edit_node_anim_state_mac 2020-03-16 19:29:38 +01:00
audio Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
debugger Refactor ScriptDebugger. 2020-03-08 12:36:39 +01:00
gui Merge pull request #36518 from Janglee123/no-underlined-keywords 2020-03-12 22:24:43 +01:00
main Refactor ScriptDebugger. 2020-03-08 12:36:39 +01:00
resources Fix divison by zero issue 2020-03-14 13:08:01 +00:00
register_scene_types.cpp Renamed NavigationPolygonInstance to NavigationRegion2D 2020-02-28 08:28:53 +01:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Signals: Port more uses of connect_compat 2020-02-28 14:24:09 +01:00
scene_string_names.h Signals: Port more uses of connect_compat 2020-02-28 14:24:09 +01:00
SCsub Implement game camera override 2019-10-23 02:51:32 +01:00