godot/scene/3d
2024-02-17 19:03:21 +01:00
..
area_3d.cpp Prevent mapping areas with invalid IDs for Area2D/3D 2023-12-18 16:02:46 +01:00
area_3d.h Clear monitoring in Area* when its space changes to invalid 2023-12-15 20:54:54 +01:00
audio_listener_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
audio_listener_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
audio_stream_player_3d.compat.inc Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const 2024-02-08 13:01:50 -06:00
audio_stream_player_3d.cpp Fix member names of AudioFrame to match extension 2024-02-13 15:37:09 +01:00
audio_stream_player_3d.h Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const 2024-02-08 13:01:50 -06:00
bone_attachment_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
bone_attachment_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
camera_3d.cpp Rename camera near and far private members to avoid conflict with Windows.h defines 2024-01-15 12:31:15 +01:00
camera_3d.h Rename camera near and far private members to avoid conflict with Windows.h defines 2024-01-15 12:31:15 +01:00
collision_object_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
collision_object_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
collision_polygon_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
collision_polygon_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
collision_shape_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
collision_shape_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
cpu_particles_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
cpu_particles_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
decal.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
decal.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
fog_volume.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
fog_volume.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
gpu_particles_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
gpu_particles_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
gpu_particles_collision_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
gpu_particles_collision_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
importer_mesh_instance_3d.cpp Add layer, shadow and visibility range options to Scene Importer. 2023-06-28 17:09:23 +01:00
importer_mesh_instance_3d.h Add layer, shadow and visibility range options to Scene Importer. 2023-06-28 17:09:23 +01:00
joint_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
joint_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
label_3d.cpp [TextServer] Do not draw non-visual characters. 2023-12-12 12:17:10 +02:00
label_3d.h Expose TextServer justification flags to Label, Label3D, TextMesh and RTL. Add flags to control last/single line justification. 2023-05-15 19:23:54 +03:00
light_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
light_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
lightmap_gi.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
lightmap_gi.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
lightmap_probe.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
lightmap_probe.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
lightmapper.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
lightmapper.h Rewrite the GPU Lightmapper's indirect lighting logic to match Godot 3.5's CPU Lightmapper. 2023-10-13 14:33:55 -03:00
marker_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
marker_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
mesh_instance_3d.cpp Fill remaining global scope constant descriptions 2023-11-13 15:17:10 +01:00
mesh_instance_3d.h Add Mesh ConvexDecompositionSettings wrapper 2023-04-07 22:39:25 +02:00
multimesh_instance_3d.cpp Fix VoxelGI MultiMesh and CSG mesh baking 2023-10-25 16:37:47 +03:00
multimesh_instance_3d.h Fix VoxelGI MultiMesh and CSG mesh baking 2023-10-25 16:37:47 +03:00
navigation_agent_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
navigation_agent_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
navigation_link_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
navigation_link_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
navigation_obstacle_3d.cpp Fix missing NavigationObstacle property updates in constructor 2023-10-23 05:10:58 +02:00
navigation_obstacle_3d.h Update navigation obstacle API 2023-06-12 14:26:45 +02:00
navigation_region_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
navigation_region_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
node_3d.cpp Merge pull request #84643 from rsburke4/top-level-problem-fix 2024-02-02 12:01:25 +01:00
node_3d.h Add global_basis property to Node3D 2023-08-11 11:41:49 +02:00
occluder_instance_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
occluder_instance_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
path_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
path_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
physics_body_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
physics_body_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
ray_cast_3d.cpp Make 3D editor gizmos and debug shapes ignore fog 2023-09-27 00:54:57 +02:00
ray_cast_3d.h Add ability to get barycentric coordinates from ray 2023-08-02 15:16:44 -05:00
reflection_probe.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
reflection_probe.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
remote_transform_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
remote_transform_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00
shape_cast_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
shape_cast_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
skeleton_3d.cpp Merge pull request #87050 from nikitalita/convert-3.x-skeletons 2024-01-22 20:38:51 +01:00
skeleton_3d.h Improve Skeleton3D::find_bone() performance 2023-05-23 21:02:46 +06:00
skeleton_ik_3d.cpp Make SkeletonIk3D node usable 2023-09-28 07:38:50 +03:00
skeleton_ik_3d.h SkeletonIK3D: Avoid holding hard pointers to Skeleton3D 2023-05-25 03:23:24 -07:00
soft_body_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
soft_body_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
spring_arm_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
spring_arm_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
sprite_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
sprite_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
vehicle_body_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
vehicle_body_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
velocity_tracker_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
velocity_tracker_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
visible_on_screen_notifier_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
visible_on_screen_notifier_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
visual_instance_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
visual_instance_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
voxel_gi.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
voxel_gi.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
voxelizer.cpp Fix VoxelGI MultiMesh and CSG mesh baking 2023-10-25 16:37:47 +03:00
voxelizer.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
world_environment.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
world_environment.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
xr_nodes.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
xr_nodes.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00