mirror of
https://github.com/godotengine/godot
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750 lines
22 KiB
C++
750 lines
22 KiB
C++
/**************************************************************************/
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/* editor_properties.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef EDITOR_PROPERTIES_H
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#define EDITOR_PROPERTIES_H
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#include "editor/editor_inspector.h"
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class CheckBox;
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class ColorPickerButton;
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class CreateDialog;
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class EditorFileDialog;
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class EditorLocaleDialog;
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class EditorResourcePicker;
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class EditorSpinSlider;
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class MenuButton;
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class PropertySelector;
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class SceneTreeDialog;
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class TextEdit;
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class TextureButton;
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class EditorPropertyNil : public EditorProperty {
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GDCLASS(EditorPropertyNil, EditorProperty);
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LineEdit *text = nullptr;
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public:
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virtual void update_property() override;
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EditorPropertyNil();
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};
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class EditorPropertyText : public EditorProperty {
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GDCLASS(EditorPropertyText, EditorProperty);
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LineEdit *text = nullptr;
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bool updating = false;
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bool string_name = false;
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void _text_changed(const String &p_string);
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void _text_submitted(const String &p_string);
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protected:
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virtual void _set_read_only(bool p_read_only) override;
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static void _bind_methods();
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public:
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void set_string_name(bool p_enabled);
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virtual void update_property() override;
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void set_placeholder(const String &p_string);
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void set_secret(bool p_enabled);
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EditorPropertyText();
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};
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class EditorPropertyMultilineText : public EditorProperty {
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GDCLASS(EditorPropertyMultilineText, EditorProperty);
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TextEdit *text = nullptr;
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AcceptDialog *big_text_dialog = nullptr;
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TextEdit *big_text = nullptr;
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Button *open_big_text = nullptr;
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void _big_text_changed();
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void _text_changed();
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void _open_big_text();
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bool expression = false;
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protected:
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virtual void _set_read_only(bool p_read_only) override;
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void _notification(int p_what);
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static void _bind_methods();
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public:
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virtual void update_property() override;
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EditorPropertyMultilineText(bool p_expression = false);
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};
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class EditorPropertyTextEnum : public EditorProperty {
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GDCLASS(EditorPropertyTextEnum, EditorProperty);
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HBoxContainer *default_layout = nullptr;
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HBoxContainer *edit_custom_layout = nullptr;
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OptionButton *option_button = nullptr;
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Button *edit_button = nullptr;
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LineEdit *custom_value_edit = nullptr;
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Button *accept_button = nullptr;
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Button *cancel_button = nullptr;
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Vector<String> options;
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bool string_name = false;
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bool loose_mode = false;
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void _emit_changed_value(String p_string);
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void _option_selected(int p_which);
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void _edit_custom_value();
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void _custom_value_submitted(String p_value);
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void _custom_value_accepted();
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void _custom_value_canceled();
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protected:
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virtual void _set_read_only(bool p_read_only) override;
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static void _bind_methods();
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void _notification(int p_what);
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public:
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void setup(const Vector<String> &p_options, bool p_string_name = false, bool p_loose_mode = false);
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virtual void update_property() override;
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EditorPropertyTextEnum();
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};
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class EditorPropertyPath : public EditorProperty {
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GDCLASS(EditorPropertyPath, EditorProperty);
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Vector<String> extensions;
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bool folder = false;
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bool global = false;
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bool save_mode = false;
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EditorFileDialog *dialog = nullptr;
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LineEdit *path = nullptr;
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Button *path_edit = nullptr;
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void _path_selected(const String &p_path);
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void _path_pressed();
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void _path_focus_exited();
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void _drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
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bool _can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
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protected:
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virtual void _set_read_only(bool p_read_only) override;
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static void _bind_methods();
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void _notification(int p_what);
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public:
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void setup(const Vector<String> &p_extensions, bool p_folder, bool p_global);
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void set_save_mode();
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virtual void update_property() override;
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EditorPropertyPath();
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};
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class EditorPropertyLocale : public EditorProperty {
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GDCLASS(EditorPropertyLocale, EditorProperty);
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EditorLocaleDialog *dialog = nullptr;
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LineEdit *locale = nullptr;
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Button *locale_edit = nullptr;
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void _locale_selected(const String &p_locale);
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void _locale_pressed();
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void _locale_focus_exited();
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protected:
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static void _bind_methods();
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void _notification(int p_what);
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public:
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void setup(const String &p_hit_string);
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virtual void update_property() override;
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EditorPropertyLocale();
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};
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class EditorPropertyClassName : public EditorProperty {
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GDCLASS(EditorPropertyClassName, EditorProperty);
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private:
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CreateDialog *dialog = nullptr;
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Button *property = nullptr;
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String selected_type;
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String base_type;
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void _property_selected();
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void _dialog_created();
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protected:
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virtual void _set_read_only(bool p_read_only) override;
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static void _bind_methods();
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public:
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void setup(const String &p_base_type, const String &p_selected_type);
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virtual void update_property() override;
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EditorPropertyClassName();
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};
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class EditorPropertyCheck : public EditorProperty {
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GDCLASS(EditorPropertyCheck, EditorProperty);
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CheckBox *checkbox = nullptr;
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void _checkbox_pressed();
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protected:
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virtual void _set_read_only(bool p_read_only) override;
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static void _bind_methods();
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public:
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virtual void update_property() override;
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EditorPropertyCheck();
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};
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class EditorPropertyEnum : public EditorProperty {
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GDCLASS(EditorPropertyEnum, EditorProperty);
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OptionButton *options = nullptr;
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void _option_selected(int p_which);
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protected:
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virtual void _set_read_only(bool p_read_only) override;
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static void _bind_methods();
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public:
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void setup(const Vector<String> &p_options);
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virtual void update_property() override;
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void set_option_button_clip(bool p_enable);
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EditorPropertyEnum();
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};
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class EditorPropertyFlags : public EditorProperty {
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GDCLASS(EditorPropertyFlags, EditorProperty);
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VBoxContainer *vbox = nullptr;
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Vector<CheckBox *> flags;
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Vector<uint32_t> flag_values;
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void _flag_toggled(int p_index);
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protected:
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virtual void _set_read_only(bool p_read_only) override;
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static void _bind_methods();
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public:
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void setup(const Vector<String> &p_options);
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virtual void update_property() override;
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EditorPropertyFlags();
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};
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///////////////////// LAYERS /////////////////////////
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class EditorPropertyLayersGrid : public Control {
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GDCLASS(EditorPropertyLayersGrid, Control);
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private:
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Vector<Rect2> flag_rects;
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Rect2 expand_rect;
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bool expand_hovered = false;
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bool expanded = false;
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int expansion_rows = 0;
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uint32_t hovered_index = INT32_MAX; // Nothing is hovered.
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bool read_only = false;
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int renamed_layer_index = -1;
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PopupMenu *layer_rename = nullptr;
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ConfirmationDialog *rename_dialog = nullptr;
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LineEdit *rename_dialog_text = nullptr;
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void _rename_pressed(int p_menu);
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void _rename_operation_confirm();
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void _update_hovered(const Vector2 &p_position);
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void _on_hover_exit();
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void _update_flag(bool p_replace);
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Size2 get_grid_size() const;
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protected:
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void _notification(int p_what);
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static void _bind_methods();
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public:
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uint32_t value = 0;
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int layer_group_size = 0;
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uint32_t layer_count = 0;
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Vector<String> names;
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Vector<String> tooltips;
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void set_read_only(bool p_read_only);
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virtual Size2 get_minimum_size() const override;
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virtual String get_tooltip(const Point2 &p_pos) const override;
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void gui_input(const Ref<InputEvent> &p_ev) override;
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void set_flag(uint32_t p_flag);
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EditorPropertyLayersGrid();
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};
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class EditorPropertyLayers : public EditorProperty {
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GDCLASS(EditorPropertyLayers, EditorProperty);
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public:
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enum LayerType {
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LAYER_PHYSICS_2D,
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LAYER_RENDER_2D,
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LAYER_NAVIGATION_2D,
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LAYER_PHYSICS_3D,
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LAYER_RENDER_3D,
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LAYER_NAVIGATION_3D,
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LAYER_AVOIDANCE,
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};
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private:
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EditorPropertyLayersGrid *grid = nullptr;
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void _grid_changed(uint32_t p_grid);
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String basename;
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LayerType layer_type;
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PopupMenu *layers = nullptr;
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TextureButton *button = nullptr;
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void _button_pressed();
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void _menu_pressed(int p_menu);
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void _refresh_names();
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protected:
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void _notification(int p_what);
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virtual void _set_read_only(bool p_read_only) override;
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static void _bind_methods();
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public:
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void setup(LayerType p_layer_type);
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void set_layer_name(int p_index, const String &p_name);
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String get_layer_name(int p_index) const;
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virtual void update_property() override;
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EditorPropertyLayers();
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};
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class EditorPropertyInteger : public EditorProperty {
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GDCLASS(EditorPropertyInteger, EditorProperty);
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EditorSpinSlider *spin = nullptr;
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void _value_changed(int64_t p_val);
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protected:
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virtual void _set_read_only(bool p_read_only) override;
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static void _bind_methods();
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public:
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virtual void update_property() override;
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void setup(int64_t p_min, int64_t p_max, int64_t p_step, bool p_hide_slider, bool p_allow_greater, bool p_allow_lesser, const String &p_suffix = String());
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EditorPropertyInteger();
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};
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class EditorPropertyObjectID : public EditorProperty {
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GDCLASS(EditorPropertyObjectID, EditorProperty);
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Button *edit = nullptr;
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String base_type;
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void _edit_pressed();
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protected:
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virtual void _set_read_only(bool p_read_only) override;
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static void _bind_methods();
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public:
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virtual void update_property() override;
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void setup(const String &p_base_type);
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EditorPropertyObjectID();
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};
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class EditorPropertySignal : public EditorProperty {
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GDCLASS(EditorPropertySignal, EditorProperty);
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Button *edit = nullptr;
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String base_type;
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void _edit_pressed();
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protected:
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static void _bind_methods();
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public:
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virtual void update_property() override;
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EditorPropertySignal();
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};
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class EditorPropertyCallable : public EditorProperty {
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GDCLASS(EditorPropertyCallable, EditorProperty);
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Button *edit = nullptr;
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String base_type;
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protected:
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static void _bind_methods();
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public:
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virtual void update_property() override;
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EditorPropertyCallable();
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};
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class EditorPropertyFloat : public EditorProperty {
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GDCLASS(EditorPropertyFloat, EditorProperty);
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EditorSpinSlider *spin = nullptr;
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bool radians_as_degrees = false;
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void _value_changed(double p_val);
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protected:
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virtual void _set_read_only(bool p_read_only) override;
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static void _bind_methods();
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public:
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virtual void update_property() override;
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void setup(double p_min, double p_max, double p_step, bool p_hide_slider, bool p_exp_range, bool p_greater, bool p_lesser, const String &p_suffix = String(), bool p_radians_as_degrees = false);
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EditorPropertyFloat();
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};
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class EditorPropertyEasing : public EditorProperty {
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GDCLASS(EditorPropertyEasing, EditorProperty);
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Control *easing_draw = nullptr;
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PopupMenu *preset = nullptr;
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EditorSpinSlider *spin = nullptr;
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bool dragging = false;
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bool full = false;
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bool flip = false;
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bool positive_only = false;
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enum {
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EASING_ZERO,
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EASING_LINEAR,
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EASING_IN,
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EASING_OUT,
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EASING_IN_OUT,
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EASING_OUT_IN,
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EASING_MAX
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};
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void _drag_easing(const Ref<InputEvent> &p_ev);
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void _draw_easing();
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void _set_preset(int);
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void _setup_spin();
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void _spin_value_changed(double p_value);
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void _spin_focus_exited();
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void _notification(int p_what);
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protected:
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virtual void _set_read_only(bool p_read_only) override;
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static void _bind_methods();
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public:
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virtual void update_property() override;
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void setup(bool p_positive_only, bool p_flip);
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EditorPropertyEasing();
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};
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class EditorPropertyRect2 : public EditorProperty {
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GDCLASS(EditorPropertyRect2, EditorProperty);
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EditorSpinSlider *spin[4];
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void _value_changed(double p_val, const String &p_name);
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protected:
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virtual void _set_read_only(bool p_read_only) override;
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void _notification(int p_what);
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static void _bind_methods();
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public:
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virtual void update_property() override;
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void setup(double p_min, double p_max, double p_step, bool p_hide_slider, const String &p_suffix = String());
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EditorPropertyRect2(bool p_force_wide = false);
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};
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class EditorPropertyRect2i : public EditorProperty {
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GDCLASS(EditorPropertyRect2i, EditorProperty);
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EditorSpinSlider *spin[4];
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void _value_changed(double p_val, const String &p_name);
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protected:
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virtual void _set_read_only(bool p_read_only) override;
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void _notification(int p_what);
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static void _bind_methods();
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public:
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virtual void update_property() override;
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void setup(int p_min, int p_max, const String &p_suffix = String());
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EditorPropertyRect2i(bool p_force_wide = false);
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};
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class EditorPropertyPlane : public EditorProperty {
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GDCLASS(EditorPropertyPlane, EditorProperty);
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EditorSpinSlider *spin[4];
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void _value_changed(double p_val, const String &p_name);
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protected:
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virtual void _set_read_only(bool p_read_only) override;
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void _notification(int p_what);
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static void _bind_methods();
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public:
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virtual void update_property() override;
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void setup(double p_min, double p_max, double p_step, bool p_hide_slider, const String &p_suffix = String());
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EditorPropertyPlane(bool p_force_wide = false);
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};
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class EditorPropertyQuaternion : public EditorProperty {
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GDCLASS(EditorPropertyQuaternion, EditorProperty);
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BoxContainer *default_layout = nullptr;
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EditorSpinSlider *spin[4];
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Button *warning = nullptr;
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AcceptDialog *warning_dialog = nullptr;
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Label *euler_label = nullptr;
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VBoxContainer *edit_custom_bc = nullptr;
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EditorSpinSlider *euler[3];
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Button *edit_button = nullptr;
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Vector3 edit_euler;
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void _value_changed(double p_val, const String &p_name);
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void _edit_custom_value();
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void _custom_value_changed(double p_val);
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void _warning_pressed();
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bool is_grabbing_euler();
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protected:
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virtual void _set_read_only(bool p_read_only) override;
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void _notification(int p_what);
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static void _bind_methods();
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public:
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virtual void update_property() override;
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void setup(double p_min, double p_max, double p_step, bool p_hide_slider, const String &p_suffix = String(), bool p_hide_editor = false);
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EditorPropertyQuaternion();
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};
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class EditorPropertyAABB : public EditorProperty {
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GDCLASS(EditorPropertyAABB, EditorProperty);
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EditorSpinSlider *spin[6];
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void _value_changed(double p_val, const String &p_name);
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protected:
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virtual void _set_read_only(bool p_read_only) override;
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void _notification(int p_what);
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static void _bind_methods();
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public:
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virtual void update_property() override;
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void setup(double p_min, double p_max, double p_step, bool p_hide_slider, const String &p_suffix = String());
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EditorPropertyAABB();
|
|
};
|
|
|
|
class EditorPropertyTransform2D : public EditorProperty {
|
|
GDCLASS(EditorPropertyTransform2D, EditorProperty);
|
|
EditorSpinSlider *spin[6];
|
|
void _value_changed(double p_val, const String &p_name);
|
|
|
|
protected:
|
|
virtual void _set_read_only(bool p_read_only) override;
|
|
void _notification(int p_what);
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
virtual void update_property() override;
|
|
void setup(double p_min, double p_max, double p_step, bool p_hide_slider, const String &p_suffix = String());
|
|
EditorPropertyTransform2D(bool p_include_origin = true);
|
|
};
|
|
|
|
class EditorPropertyBasis : public EditorProperty {
|
|
GDCLASS(EditorPropertyBasis, EditorProperty);
|
|
EditorSpinSlider *spin[9];
|
|
void _value_changed(double p_val, const String &p_name);
|
|
|
|
protected:
|
|
virtual void _set_read_only(bool p_read_only) override;
|
|
void _notification(int p_what);
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
virtual void update_property() override;
|
|
void setup(double p_min, double p_max, double p_step, bool p_hide_slider, const String &p_suffix = String());
|
|
EditorPropertyBasis();
|
|
};
|
|
|
|
class EditorPropertyTransform3D : public EditorProperty {
|
|
GDCLASS(EditorPropertyTransform3D, EditorProperty);
|
|
EditorSpinSlider *spin[12];
|
|
void _value_changed(double p_val, const String &p_name);
|
|
|
|
protected:
|
|
virtual void _set_read_only(bool p_read_only) override;
|
|
void _notification(int p_what);
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
virtual void update_property() override;
|
|
virtual void update_using_transform(Transform3D p_transform);
|
|
void setup(double p_min, double p_max, double p_step, bool p_hide_slider, const String &p_suffix = String());
|
|
EditorPropertyTransform3D();
|
|
};
|
|
|
|
class EditorPropertyProjection : public EditorProperty {
|
|
GDCLASS(EditorPropertyProjection, EditorProperty);
|
|
EditorSpinSlider *spin[16];
|
|
void _value_changed(double p_val, const String &p_name);
|
|
|
|
protected:
|
|
virtual void _set_read_only(bool p_read_only) override;
|
|
void _notification(int p_what);
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
virtual void update_property() override;
|
|
virtual void update_using_transform(Projection p_transform);
|
|
void setup(double p_min, double p_max, double p_step, bool p_hide_slider, const String &p_suffix = String());
|
|
EditorPropertyProjection();
|
|
};
|
|
|
|
class EditorPropertyColor : public EditorProperty {
|
|
GDCLASS(EditorPropertyColor, EditorProperty);
|
|
ColorPickerButton *picker = nullptr;
|
|
void _color_changed(const Color &p_color);
|
|
void _popup_closed();
|
|
void _picker_created();
|
|
void _picker_opening();
|
|
|
|
Color last_color;
|
|
|
|
protected:
|
|
virtual void _set_read_only(bool p_read_only) override;
|
|
void _notification(int p_what);
|
|
|
|
public:
|
|
virtual void update_property() override;
|
|
void setup(bool p_show_alpha);
|
|
EditorPropertyColor();
|
|
};
|
|
|
|
class EditorPropertyNodePath : public EditorProperty {
|
|
GDCLASS(EditorPropertyNodePath, EditorProperty);
|
|
|
|
enum {
|
|
ACTION_CLEAR,
|
|
ACTION_COPY,
|
|
ACTION_EDIT,
|
|
ACTION_SELECT,
|
|
};
|
|
|
|
Button *assign = nullptr;
|
|
MenuButton *menu = nullptr;
|
|
LineEdit *edit = nullptr;
|
|
|
|
SceneTreeDialog *scene_tree = nullptr;
|
|
NodePath base_hint;
|
|
bool use_path_from_scene_root = false;
|
|
bool editing_node = false;
|
|
|
|
Vector<StringName> valid_types;
|
|
void _node_selected(const NodePath &p_path);
|
|
void _node_assign();
|
|
Node *get_base_node();
|
|
void _update_menu();
|
|
void _menu_option(int p_idx);
|
|
void _accept_text();
|
|
void _text_submitted(const String &p_text);
|
|
const NodePath _get_node_path() const;
|
|
|
|
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
|
|
void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
|
|
bool is_drop_valid(const Dictionary &p_drag_data) const;
|
|
|
|
virtual Variant _get_cache_value(const StringName &p_prop, bool &r_valid) const override;
|
|
|
|
protected:
|
|
virtual void _set_read_only(bool p_read_only) override;
|
|
void _notification(int p_what);
|
|
|
|
public:
|
|
virtual void update_property() override;
|
|
void setup(const NodePath &p_base_hint, Vector<StringName> p_valid_types, bool p_use_path_from_scene_root = true, bool p_editing_node = false);
|
|
EditorPropertyNodePath();
|
|
};
|
|
|
|
class EditorPropertyRID : public EditorProperty {
|
|
GDCLASS(EditorPropertyRID, EditorProperty);
|
|
Label *label = nullptr;
|
|
|
|
public:
|
|
virtual void update_property() override;
|
|
EditorPropertyRID();
|
|
};
|
|
|
|
class EditorPropertyResource : public EditorProperty {
|
|
GDCLASS(EditorPropertyResource, EditorProperty);
|
|
|
|
EditorResourcePicker *resource_picker = nullptr;
|
|
SceneTreeDialog *scene_tree = nullptr;
|
|
|
|
bool use_sub_inspector = false;
|
|
EditorInspector *sub_inspector = nullptr;
|
|
VBoxContainer *sub_inspector_vbox = nullptr;
|
|
bool updating_theme = false;
|
|
bool opened_editor = false;
|
|
|
|
void _resource_selected(const Ref<Resource> &p_resource, bool p_inspect);
|
|
void _resource_changed(const Ref<Resource> &p_resource);
|
|
|
|
void _viewport_selected(const NodePath &p_path);
|
|
|
|
void _sub_inspector_property_keyed(const String &p_property, const Variant &p_value, bool p_advance);
|
|
void _sub_inspector_resource_selected(const Ref<Resource> &p_resource, const String &p_property);
|
|
void _sub_inspector_object_id_selected(int p_id);
|
|
|
|
void _open_editor_pressed();
|
|
void _update_property_bg();
|
|
void _update_preferred_shader();
|
|
|
|
protected:
|
|
virtual void _set_read_only(bool p_read_only) override;
|
|
void _notification(int p_what);
|
|
|
|
public:
|
|
virtual void update_property() override;
|
|
void setup(Object *p_object, const String &p_path, const String &p_base_type);
|
|
|
|
void collapse_all_folding() override;
|
|
void expand_all_folding() override;
|
|
void expand_revertable() override;
|
|
|
|
void set_use_sub_inspector(bool p_enable);
|
|
void fold_resource();
|
|
|
|
EditorPropertyResource();
|
|
};
|
|
|
|
///////////////////////////////////////////////////
|
|
/// \brief The EditorInspectorDefaultPlugin class
|
|
///
|
|
class EditorInspectorDefaultPlugin : public EditorInspectorPlugin {
|
|
GDCLASS(EditorInspectorDefaultPlugin, EditorInspectorPlugin);
|
|
|
|
public:
|
|
virtual bool can_handle(Object *p_object) override;
|
|
virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide = false) override;
|
|
|
|
static EditorProperty *get_editor_for_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide = false);
|
|
};
|
|
|
|
#endif // EDITOR_PROPERTIES_H
|