godot/thirdparty/libogg/ogg/config_types.h
Rémi Verschelde 77efd406bf
libogg: Update to upstream 1.3.5
Mostly a cosmetic update, we were already on a commit close to what
ended up being tagged as 1.3.5. Adds an extra buffer overflow fix.
2021-11-19 12:33:13 +01:00

27 lines
538 B
C++

#ifndef __CONFIG_TYPES_H__
#define __CONFIG_TYPES_H__
/* these are filled in by configure or cmake*/
#define INCLUDE_INTTYPES_H 1
#define INCLUDE_STDINT_H 1
#define INCLUDE_SYS_TYPES_H 1
#if INCLUDE_INTTYPES_H
# include <inttypes.h>
#endif
#if INCLUDE_STDINT_H
# include <stdint.h>
#endif
#if INCLUDE_SYS_TYPES_H
# include <sys/types.h>
#endif
typedef int16_t ogg_int16_t;
typedef uint16_t ogg_uint16_t;
typedef int32_t ogg_int32_t;
typedef uint32_t ogg_uint32_t;
typedef int64_t ogg_int64_t;
typedef uint64_t ogg_uint64_t;
#endif