godot/core/object
Rémi Verschelde 71a8ac41fb
Merge pull request #72751 from dalexeev/doc-comment-color
Highlight doc comments in a different color
2023-10-09 23:21:54 +02:00
..
callable_method_pointer.cpp Avoid sorting CallableCustomMethodPointers by their actual address values 2023-06-20 08:40:01 -04:00
callable_method_pointer.h Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-10-08 17:23:33 +02:00
class_db.cpp Merge pull request #80527 from raulsntos/dotnet/generate-compat-methods-from-classdb 2023-09-26 13:44:52 +02:00
class_db.h Merge pull request #80527 from raulsntos/dotnet/generate-compat-methods-from-classdb 2023-09-26 13:44:52 +02:00
make_virtuals.py Implement reloading of GDExtensions 2023-09-25 22:10:17 -05:00
message_queue.cpp Replace sanity with safety for checks 2023-10-08 16:22:24 +02:00
message_queue.h Refactor CallQueue flushing for clarity 2023-06-23 13:27:34 +02:00
method_bind.cpp Fix method hashes with default arguments 2023-09-21 12:39:04 -05:00
method_bind.h Implement reloading of GDExtensions 2023-09-25 22:10:17 -05:00
object.cpp Fixes to allow object-less callables throughout Godot 2023-10-06 16:31:35 -04:00
object.h expose Object::free_instance_binding to GDExtension 2023-10-04 19:24:37 +02:00
object_id.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
ref_counted.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
ref_counted.h [Core] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-11 19:45:49 +02:00
script_instance.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
script_instance.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
script_language.cpp C#: Abstract script class support 2023-09-15 20:35:25 -07:00
script_language.h Highlight doc comments in a different color 2023-10-08 19:26:10 +03:00
script_language_extension.cpp Highlight doc comments in a different color 2023-10-08 19:26:10 +03:00
script_language_extension.h Highlight doc comments in a different color 2023-10-08 19:26:10 +03:00
SCsub
undo_redo.cpp Fixes to allow object-less callables throughout Godot 2023-10-06 16:31:35 -04:00
undo_redo.h add explicit default initialization for flag in undo redo operation 2023-06-28 21:57:47 +03:00
worker_thread_pool.cpp Add vararg call() method to C++ Callable 2023-10-05 11:35:29 +02:00
worker_thread_pool.h Revert "Implement parallel foreach() for easier multithreading" 2023-07-27 13:41:27 +02:00