godot/drivers/vulkan
Rémi Verschelde 511f65214f SCons: Streamline Vulkan buildsystem + fixups
- Renamed option to `builtin_vulkan`, since that's the name of the
  library and if we were to add new components, we'd likely use that
  same option.
- Merge `vulkan_loader/SCsub` in `vulkan/SCsub`.
- Accordingly, don't use built-in Vulkan headers when not building
  against the built-in loader library.
- Drop Vulkan registry which we don't appear to need currently.
- Style and permission fixes.
2020-02-11 11:59:04 +01:00
..
rendering_device_vulkan.cpp Merge pull request #29993 from bruvzg/vulkan 2020-02-11 11:57:40 +01:00
rendering_device_vulkan.h Merge pull request #29993 from bruvzg/vulkan 2020-02-11 11:57:40 +01:00
SCsub SCons: Streamline Vulkan buildsystem + fixups 2020-02-11 11:59:04 +01:00
vk_enum_string_helper.h
vk_mem_alloc.cpp Add static Vulkan loader. 2020-02-11 11:57:11 +01:00
vk_mem_alloc.h
vulkan_context.cpp Add static Vulkan loader. 2020-02-11 11:57:11 +01:00
vulkan_context.h Add static Vulkan loader. 2020-02-11 11:57:11 +01:00