mirror of
https://github.com/godotengine/godot
synced 2024-11-02 12:55:22 +00:00
a6ac305f96
Rework Navigation Avoidance.
61 lines
3.2 KiB
C++
61 lines
3.2 KiB
C++
/**************************************************************************/
|
|
/* navigation_obstacle_2d_editor_plugin.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef NAVIGATION_OBSTACLE_2D_EDITOR_PLUGIN_H
|
|
#define NAVIGATION_OBSTACLE_2D_EDITOR_PLUGIN_H
|
|
|
|
#include "editor/plugins/abstract_polygon_2d_editor.h"
|
|
#include "scene/2d/navigation_obstacle_2d.h"
|
|
|
|
class NavigationObstacle2DEditor : public AbstractPolygon2DEditor {
|
|
GDCLASS(NavigationObstacle2DEditor, AbstractPolygon2DEditor);
|
|
|
|
NavigationObstacle2D *node = nullptr;
|
|
|
|
protected:
|
|
virtual Node2D *_get_node() const override;
|
|
virtual void _set_node(Node *p_polygon) override;
|
|
|
|
virtual void _action_add_polygon(const Variant &p_polygon) override;
|
|
virtual void _action_remove_polygon(int p_idx) override;
|
|
virtual void _action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) override;
|
|
|
|
public:
|
|
NavigationObstacle2DEditor();
|
|
};
|
|
|
|
class NavigationObstacle2DEditorPlugin : public AbstractPolygon2DEditorPlugin {
|
|
GDCLASS(NavigationObstacle2DEditorPlugin, AbstractPolygon2DEditorPlugin);
|
|
|
|
public:
|
|
NavigationObstacle2DEditorPlugin();
|
|
};
|
|
|
|
#endif // NAVIGATION_OBSTACLE_2D_EDITOR_PLUGIN_H
|