mirror of
https://github.com/godotengine/godot
synced 2024-11-02 12:55:22 +00:00
419b342a9a
Make BC6 and BC7 CVTT faster while still having better quality than DXT5.
99 lines
5.8 KiB
C++
99 lines
5.8 KiB
C++
#pragma once
|
|
|
|
#include "ConvectionKernels_ParallelMath.h"
|
|
|
|
|
|
namespace cvtt
|
|
{
|
|
namespace Tables
|
|
{
|
|
namespace BC7SC
|
|
{
|
|
struct Table;
|
|
}
|
|
}
|
|
|
|
namespace Internal
|
|
{
|
|
namespace BC67
|
|
{
|
|
struct WorkInfo;
|
|
}
|
|
|
|
template<int TVectorSize>
|
|
class IndexSelectorHDR;
|
|
}
|
|
|
|
struct PixelBlockU8;
|
|
}
|
|
|
|
namespace cvtt
|
|
{
|
|
namespace Internal
|
|
{
|
|
class BC7Computer
|
|
{
|
|
public:
|
|
static void Pack(uint32_t flags, const PixelBlockU8* inputs, uint8_t* packedBlocks, const float channelWeights[4], const BC7EncodingPlan &encodingPlan, int numRefineRounds);
|
|
static void UnpackOne(PixelBlockU8 &output, const uint8_t* packedBlock);
|
|
|
|
private:
|
|
static const int MaxTweakRounds = 4;
|
|
|
|
typedef ParallelMath::SInt16 MSInt16;
|
|
typedef ParallelMath::UInt15 MUInt15;
|
|
typedef ParallelMath::UInt16 MUInt16;
|
|
typedef ParallelMath::SInt32 MSInt32;
|
|
typedef ParallelMath::Float MFloat;
|
|
|
|
static void TweakAlpha(const MUInt15 original[2], int tweak, int range, MUInt15 result[2]);
|
|
static void Quantize(MUInt15* color, int bits, int channels);
|
|
static void QuantizeP(MUInt15* color, int bits, uint16_t p, int channels);
|
|
static void Unquantize(MUInt15* color, int bits, int channels);
|
|
static void CompressEndpoints0(MUInt15 ep[2][4], uint16_t p[2]);
|
|
static void CompressEndpoints1(MUInt15 ep[2][4], uint16_t p);
|
|
static void CompressEndpoints2(MUInt15 ep[2][4]);
|
|
static void CompressEndpoints3(MUInt15 ep[2][4], uint16_t p[2]);
|
|
static void CompressEndpoints4(MUInt15 epRGB[2][3], MUInt15 epA[2]);
|
|
static void CompressEndpoints5(MUInt15 epRGB[2][3], MUInt15 epA[2]);
|
|
static void CompressEndpoints6(MUInt15 ep[2][4], uint16_t p[2]);
|
|
static void CompressEndpoints7(MUInt15 ep[2][4], uint16_t p[2]);
|
|
static void TrySingleColorRGBAMultiTable(uint32_t flags, const MUInt15 pixels[16][4], const MFloat average[4], int numRealChannels, const uint8_t *fragmentStart, int shapeLength, const MFloat &staticAlphaError, const ParallelMath::Int16CompFlag punchThroughInvalid[4], MFloat& shapeBestError, MUInt15 shapeBestEP[2][4], MUInt15 *fragmentBestIndexes, const float *channelWeightsSq, const cvtt::Tables::BC7SC::Table*const* tables, int numTables, const ParallelMath::RoundTowardNearestForScope *rtn);
|
|
static void TrySinglePlane(uint32_t flags, const MUInt15 pixels[16][4], const MFloat floatPixels[16][4], const float channelWeights[4], const BC7EncodingPlan &encodingPlan, int numRefineRounds, BC67::WorkInfo& work, const ParallelMath::RoundTowardNearestForScope *rtn);
|
|
static void TryDualPlane(uint32_t flags, const MUInt15 pixels[16][4], const MFloat floatPixels[16][4], const float channelWeights[4], const BC7EncodingPlan &encodingPlan, int numRefineRounds, BC67::WorkInfo& work, const ParallelMath::RoundTowardNearestForScope *rtn);
|
|
|
|
template<class T>
|
|
static void Swap(T& a, T& b);
|
|
};
|
|
|
|
|
|
class BC6HComputer
|
|
{
|
|
public:
|
|
static void Pack(uint32_t flags, const PixelBlockF16* inputs, uint8_t* packedBlocks, const float channelWeights[4], bool isSigned, int numTweakRounds, int numRefineRounds);
|
|
static void UnpackOne(PixelBlockF16 &output, const uint8_t *pBC, bool isSigned);
|
|
|
|
private:
|
|
typedef ParallelMath::Float MFloat;
|
|
typedef ParallelMath::SInt16 MSInt16;
|
|
typedef ParallelMath::UInt16 MUInt16;
|
|
typedef ParallelMath::UInt15 MUInt15;
|
|
typedef ParallelMath::AInt16 MAInt16;
|
|
typedef ParallelMath::SInt32 MSInt32;
|
|
typedef ParallelMath::UInt31 MUInt31;
|
|
|
|
static const int MaxTweakRounds = 4;
|
|
static const int MaxRefineRounds = 3;
|
|
|
|
static MSInt16 QuantizeSingleEndpointElementSigned(const MSInt16 &elem2CL, int precision, const ParallelMath::RoundUpForScope* ru);
|
|
static MUInt15 QuantizeSingleEndpointElementUnsigned(const MUInt15 &elem, int precision, const ParallelMath::RoundUpForScope* ru);
|
|
static void UnquantizeSingleEndpointElementSigned(const MSInt16 &comp, int precision, MSInt16 &outUnquantized, MSInt16 &outUnquantizedFinished2CL);
|
|
static void UnquantizeSingleEndpointElementUnsigned(const MUInt15 &comp, int precision, MUInt16 &outUnquantized, MUInt16 &outUnquantizedFinished);
|
|
static void QuantizeEndpointsSigned(const MSInt16 endPoints[2][3], const MFloat floatPixelsColorSpace[16][3], const MFloat floatPixelsLinearWeighted[16][3], MAInt16 quantizedEndPoints[2][3], MUInt15 indexes[16], IndexSelectorHDR<3> &indexSelector, int fixupIndex, int precision, int indexRange, const float *channelWeights, bool fastIndexing, const ParallelMath::RoundTowardNearestForScope *rtn);
|
|
static void QuantizeEndpointsUnsigned(const MSInt16 endPoints[2][3], const MFloat floatPixelsColorSpace[16][3], const MFloat floatPixelsLinearWeighted[16][3], MAInt16 quantizedEndPoints[2][3], MUInt15 indexes[16], IndexSelectorHDR<3> &indexSelector, int fixupIndex, int precision, int indexRange, const float *channelWeights, bool fastIndexing, const ParallelMath::RoundTowardNearestForScope *rtn);
|
|
static void EvaluatePartitionedLegality(const MAInt16 ep0[2][3], const MAInt16 ep1[2][3], int aPrec, const int bPrec[3], bool isTransformed, MAInt16 outEncodedEPs[2][2][3], ParallelMath::Int16CompFlag& outIsLegal);
|
|
static void EvaluateSingleLegality(const MAInt16 ep[2][3], int aPrec, const int bPrec[3], bool isTransformed, MAInt16 outEncodedEPs[2][3], ParallelMath::Int16CompFlag& outIsLegal);
|
|
static void SignExtendSingle(int &v, int bits);
|
|
};
|
|
}
|
|
}
|