godot/platform/windows/key_mapping_windows.cpp
Mel Collins 8406e60522 Add InputEventKey.location to tell left from right
This adds a new enum `KeyLocation` and associated property
`InputEventKey.location`, which indicates the left/right location of key
events which may come from one of two physical keys, eg. Shift, Ctrl.

It also adds simulation of missing Shift KEYUP events for Windows.
When multiple Shifts are held down at the same time, Windows natively
only sends a KEYUP for the last one to be released.
2024-01-26 14:42:28 +01:00

450 lines
18 KiB
C++

/**************************************************************************/
/* key_mapping_windows.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/**************************************************************************/
#include "key_mapping_windows.h"
#include "core/templates/hash_map.h"
// This provides translation from Windows virtual key codes to Godot and back.
// See WinUser.h and the below for documentation:
// https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
struct HashMapHasherKeys {
static _FORCE_INLINE_ uint32_t hash(const Key p_key) { return hash_fmix32(static_cast<uint32_t>(p_key)); }
static _FORCE_INLINE_ uint32_t hash(const char32_t p_uchar) { return hash_fmix32(p_uchar); }
static _FORCE_INLINE_ uint32_t hash(const unsigned p_key) { return hash_fmix32(p_key); }
};
HashMap<unsigned int, Key, HashMapHasherKeys> vk_map;
HashMap<unsigned int, Key, HashMapHasherKeys> scansym_map;
HashMap<Key, unsigned int, HashMapHasherKeys> scansym_map_inv;
HashMap<unsigned int, Key, HashMapHasherKeys> scansym_map_ext;
HashMap<unsigned int, KeyLocation, HashMapHasherKeys> location_map;
void KeyMappingWindows::initialize() {
// VK_LBUTTON (0x01)
// VK_RBUTTON (0x02)
// VK_CANCEL (0x03)
// VK_MBUTTON (0x04)
// VK_XBUTTON1 (0x05)
// VK_XBUTTON2 (0x06), We have no mappings for the above;as we only map keyboard buttons here.
// 0x07 is undefined.
vk_map[VK_BACK] = Key::BACKSPACE; // (0x08)
vk_map[VK_TAB] = Key::TAB; // (0x09)
// 0x0A-0B are reserved.
vk_map[VK_CLEAR] = Key::CLEAR; // (0x0C)
vk_map[VK_RETURN] = Key::ENTER; // (0x0D)
// 0x0E-0F are undefined.
vk_map[VK_SHIFT] = Key::SHIFT; // (0x10)
vk_map[VK_CONTROL] = Key::CTRL; // (0x11)
vk_map[VK_MENU] = Key::ALT; // (0x12)
vk_map[VK_PAUSE] = Key::PAUSE; // (0x13)
vk_map[VK_CAPITAL] = Key::CAPSLOCK; // (0x14)
// 0x15-1A are IME keys.
vk_map[VK_ESCAPE] = Key::ESCAPE; // (0x1B)
// 0x1C-1F are IME keys.
vk_map[VK_SPACE] = Key::SPACE; // (0x20)
vk_map[VK_PRIOR] = Key::PAGEUP; // (0x21)
vk_map[VK_NEXT] = Key::PAGEDOWN; // (0x22)
vk_map[VK_END] = Key::END; // (0x23)
vk_map[VK_HOME] = Key::HOME; // (0x24)
vk_map[VK_LEFT] = Key::LEFT; // (0x25)
vk_map[VK_UP] = Key::UP; // (0x26)
vk_map[VK_RIGHT] = Key::RIGHT; // (0x27)
vk_map[VK_DOWN] = Key::DOWN; // (0x28)
// VK_SELECT (0x29), Old select key; e.g. on Digital Equipment Corporation keyboards.
vk_map[VK_PRINT] = Key::PRINT; // (0x2A), Old IBM key; modern keyboards use VK_SNAPSHOT.
// VK_EXECUTE (0x2B), Old and uncommon.
vk_map[VK_SNAPSHOT] = Key::PRINT; // (0x2C)
vk_map[VK_INSERT] = Key::INSERT; // (0x2D)
vk_map[VK_DELETE] = Key::KEY_DELETE; // (0x2E)
vk_map[VK_HELP] = Key::HELP; // (0x2F)
vk_map[0x30] = Key::KEY_0; // 0 key.
vk_map[0x31] = Key::KEY_1; // 1 key.
vk_map[0x32] = Key::KEY_2; // 2 key.
vk_map[0x33] = Key::KEY_3; // 3 key.
vk_map[0x34] = Key::KEY_4; // 4 key.
vk_map[0x35] = Key::KEY_5; // 5 key.
vk_map[0x36] = Key::KEY_6; // 6 key.
vk_map[0x37] = Key::KEY_7; // 7 key.
vk_map[0x38] = Key::KEY_8; // 8 key.
vk_map[0x39] = Key::KEY_9; // 9 key.
// 0x3A-40 are undefined.
vk_map[0x41] = Key::A; // A key.
vk_map[0x42] = Key::B; // B key.
vk_map[0x43] = Key::C; // C key.
vk_map[0x44] = Key::D; // D key.
vk_map[0x45] = Key::E; // E key.
vk_map[0x46] = Key::F; // F key.
vk_map[0x47] = Key::G; // G key.
vk_map[0x48] = Key::H; // H key.
vk_map[0x49] = Key::I; // I key
vk_map[0x4A] = Key::J; // J key.
vk_map[0x4B] = Key::K; // K key.
vk_map[0x4C] = Key::L; // L key.
vk_map[0x4D] = Key::M; // M key.
vk_map[0x4E] = Key::N; // N key.
vk_map[0x4F] = Key::O; // O key.
vk_map[0x50] = Key::P; // P key.
vk_map[0x51] = Key::Q; // Q key.
vk_map[0x52] = Key::R; // R key.
vk_map[0x53] = Key::S; // S key.
vk_map[0x54] = Key::T; // T key.
vk_map[0x55] = Key::U; // U key.
vk_map[0x56] = Key::V; // V key.
vk_map[0x57] = Key::W; // W key.
vk_map[0x58] = Key::X; // X key.
vk_map[0x59] = Key::Y; // Y key.
vk_map[0x5A] = Key::Z; // Z key.
vk_map[VK_LWIN] = (Key)Key::META; // (0x5B)
vk_map[VK_RWIN] = (Key)Key::META; // (0x5C)
vk_map[VK_APPS] = Key::MENU; // (0x5D)
// 0x5E is reserved.
vk_map[VK_SLEEP] = Key::STANDBY; // (0x5F)
vk_map[VK_NUMPAD0] = Key::KP_0; // (0x60)
vk_map[VK_NUMPAD1] = Key::KP_1; // (0x61)
vk_map[VK_NUMPAD2] = Key::KP_2; // (0x62)
vk_map[VK_NUMPAD3] = Key::KP_3; // (0x63)
vk_map[VK_NUMPAD4] = Key::KP_4; // (0x64)
vk_map[VK_NUMPAD5] = Key::KP_5; // (0x65)
vk_map[VK_NUMPAD6] = Key::KP_6; // (0x66)
vk_map[VK_NUMPAD7] = Key::KP_7; // (0x67)
vk_map[VK_NUMPAD8] = Key::KP_8; // (0x68)
vk_map[VK_NUMPAD9] = Key::KP_9; // (0x69)
vk_map[VK_MULTIPLY] = Key::KP_MULTIPLY; // (0x6A)
vk_map[VK_ADD] = Key::KP_ADD; // (0x6B)
vk_map[VK_SEPARATOR] = Key::KP_PERIOD; // (0x6C)
vk_map[VK_SUBTRACT] = Key::KP_SUBTRACT; // (0x6D)
vk_map[VK_DECIMAL] = Key::KP_PERIOD; // (0x6E)
vk_map[VK_DIVIDE] = Key::KP_DIVIDE; // (0x6F)
vk_map[VK_F1] = Key::F1; // (0x70)
vk_map[VK_F2] = Key::F2; // (0x71)
vk_map[VK_F3] = Key::F3; // (0x72)
vk_map[VK_F4] = Key::F4; // (0x73)
vk_map[VK_F5] = Key::F5; // (0x74)
vk_map[VK_F6] = Key::F6; // (0x75)
vk_map[VK_F7] = Key::F7; // (0x76)
vk_map[VK_F8] = Key::F8; // (0x77)
vk_map[VK_F9] = Key::F9; // (0x78)
vk_map[VK_F10] = Key::F10; // (0x79)
vk_map[VK_F11] = Key::F11; // (0x7A)
vk_map[VK_F12] = Key::F12; // (0x7B)
vk_map[VK_F13] = Key::F13; // (0x7C)
vk_map[VK_F14] = Key::F14; // (0x7D)
vk_map[VK_F15] = Key::F15; // (0x7E)
vk_map[VK_F16] = Key::F16; // (0x7F)
vk_map[VK_F17] = Key::F17; // (0x80)
vk_map[VK_F18] = Key::F18; // (0x81)
vk_map[VK_F19] = Key::F19; // (0x82)
vk_map[VK_F20] = Key::F20; // (0x83)
vk_map[VK_F21] = Key::F21; // (0x84)
vk_map[VK_F22] = Key::F22; // (0x85)
vk_map[VK_F23] = Key::F23; // (0x86)
vk_map[VK_F24] = Key::F24; // (0x87)
// 0x88-8F are reserved for UI navigation.
vk_map[VK_NUMLOCK] = Key::NUMLOCK; // (0x90)
vk_map[VK_SCROLL] = Key::SCROLLLOCK; // (0x91)
vk_map[VK_OEM_NEC_EQUAL] = Key::EQUAL; // (0x92), OEM NEC PC-9800 numpad '=' key.
// 0x93-96 are OEM specific (e.g. used by Fujitsu/OASYS);
// 0x97-9F are unassigned.
vk_map[VK_LSHIFT] = Key::SHIFT; // (0xA0)
vk_map[VK_RSHIFT] = Key::SHIFT; // (0xA1)
vk_map[VK_LCONTROL] = Key::CTRL; // (0xA2)
vk_map[VK_RCONTROL] = Key::CTRL; // (0xA3)
vk_map[VK_LMENU] = Key::MENU; // (0xA4)
vk_map[VK_RMENU] = Key::MENU; // (0xA5)
vk_map[VK_BROWSER_BACK] = Key::BACK; // (0xA6)
vk_map[VK_BROWSER_FORWARD] = Key::FORWARD; // (0xA7)
vk_map[VK_BROWSER_REFRESH] = Key::REFRESH; // (0xA8)
vk_map[VK_BROWSER_STOP] = Key::STOP; // (0xA9)
vk_map[VK_BROWSER_SEARCH] = Key::SEARCH; // (0xAA)
vk_map[VK_BROWSER_FAVORITES] = Key::FAVORITES; // (0xAB)
vk_map[VK_BROWSER_HOME] = Key::HOMEPAGE; // (0xAC)
vk_map[VK_VOLUME_MUTE] = Key::VOLUMEMUTE; // (0xAD)
vk_map[VK_VOLUME_DOWN] = Key::VOLUMEDOWN; // (0xAE)
vk_map[VK_VOLUME_UP] = Key::VOLUMEUP; // (0xAF)
vk_map[VK_MEDIA_NEXT_TRACK] = Key::MEDIANEXT; // (0xB0)
vk_map[VK_MEDIA_PREV_TRACK] = Key::MEDIAPREVIOUS; // (0xB1)
vk_map[VK_MEDIA_STOP] = Key::MEDIASTOP; // (0xB2)
vk_map[VK_MEDIA_PLAY_PAUSE] = Key::MEDIAPLAY; // (0xB3), Media button play/pause toggle.
vk_map[VK_LAUNCH_MAIL] = Key::LAUNCHMAIL; // (0xB4)
vk_map[VK_LAUNCH_MEDIA_SELECT] = Key::LAUNCHMEDIA; // (0xB5)
vk_map[VK_LAUNCH_APP1] = Key::LAUNCH0; // (0xB6)
vk_map[VK_LAUNCH_APP2] = Key::LAUNCH1; // (0xB7)
// 0xB8-B9 are reserved.
vk_map[VK_OEM_1] = Key::SEMICOLON; // (0xBA), Misc. character;can vary by keyboard/region. For US standard keyboards;the ';:' key.
vk_map[VK_OEM_PLUS] = Key::EQUAL; // (0xBB)
vk_map[VK_OEM_COMMA] = Key::COMMA; // (0xBC)
vk_map[VK_OEM_MINUS] = Key::MINUS; // (0xBD)
vk_map[VK_OEM_PERIOD] = Key::PERIOD; // (0xBE)
vk_map[VK_OEM_2] = Key::SLASH; // (0xBF), For US standard keyboards;the '/?' key.
vk_map[VK_OEM_3] = Key::QUOTELEFT; // (0xC0), For US standard keyboards;the '`~' key.
// 0xC1-D7 are reserved. 0xD8-DA are unassigned.
// 0xC3-DA may be used for old gamepads? Maybe we want to support this? See WinUser.h.
vk_map[VK_OEM_4] = Key::BRACKETLEFT; // (0xDB), For US standard keyboards;the '[{' key.
vk_map[VK_OEM_5] = Key::BACKSLASH; // (0xDC), For US standard keyboards;the '\|' key.
vk_map[VK_OEM_6] = Key::BRACKETRIGHT; // (0xDD), For US standard keyboards;the ']}' key.
vk_map[VK_OEM_7] = Key::APOSTROPHE; // (0xDE), For US standard keyboards;single quote/double quote.
// VK_OEM_8 (0xDF)
// 0xE0 is reserved. 0xE1 is OEM specific.
vk_map[VK_OEM_102] = Key::BAR; // (0xE2), Either angle bracket or backslash key on the RT 102-key keyboard.
vk_map[VK_ICO_HELP] = Key::HELP; // (0xE3)
// 0xE4 is OEM (e.g. ICO) specific.
// VK_PROCESSKEY (0xE5), For IME.
vk_map[VK_ICO_CLEAR] = Key::CLEAR; // (0xE6)
// VK_PACKET (0xE7), Used to pass Unicode characters as if they were keystrokes.
// 0xE8 is unassigned.
// 0xE9-F5 are OEM (Nokia/Ericsson) specific.
vk_map[VK_ATTN] = Key::ESCAPE; // (0xF6), Old IBM 'ATTN' key used on midrange computers ;e.g. AS/400.
vk_map[VK_CRSEL] = Key::TAB; // (0xF7), Old IBM 3270 'CrSel' (cursor select) key; used to select data fields.
// VK_EXSEL (0xF7), Old IBM 3270 extended selection key.
// VK_EREOF (0xF8), Old IBM 3270 erase to end of field key.
vk_map[VK_PLAY] = Key::MEDIAPLAY; // (0xFA), Old IBM 3270 'Play' key.
// VK_ZOOM (0xFB), Old IBM 3290 'Zoom' key.
// VK_NONAME (0xFC), Reserved.
// VK_PA1 (0xFD), Old IBM 3270 PA1 key.
vk_map[VK_OEM_CLEAR] = Key::CLEAR; // (0xFE), OEM specific clear key. Unclear how it differs from normal clear.
scansym_map[0x00] = Key::PAUSE;
scansym_map[0x01] = Key::ESCAPE;
scansym_map[0x02] = Key::KEY_1;
scansym_map[0x03] = Key::KEY_2;
scansym_map[0x04] = Key::KEY_3;
scansym_map[0x05] = Key::KEY_4;
scansym_map[0x06] = Key::KEY_5;
scansym_map[0x07] = Key::KEY_6;
scansym_map[0x08] = Key::KEY_7;
scansym_map[0x09] = Key::KEY_8;
scansym_map[0x0A] = Key::KEY_9;
scansym_map[0x0B] = Key::KEY_0;
scansym_map[0x0C] = Key::MINUS;
scansym_map[0x0D] = Key::EQUAL;
scansym_map[0x0E] = Key::BACKSPACE;
scansym_map[0x0F] = Key::TAB;
scansym_map[0x10] = Key::Q;
scansym_map[0x11] = Key::W;
scansym_map[0x12] = Key::E;
scansym_map[0x13] = Key::R;
scansym_map[0x14] = Key::T;
scansym_map[0x15] = Key::Y;
scansym_map[0x16] = Key::U;
scansym_map[0x17] = Key::I;
scansym_map[0x18] = Key::O;
scansym_map[0x19] = Key::P;
scansym_map[0x1A] = Key::BRACKETLEFT;
scansym_map[0x1B] = Key::BRACKETRIGHT;
scansym_map[0x1C] = Key::ENTER;
scansym_map[0x1D] = Key::CTRL;
scansym_map[0x1E] = Key::A;
scansym_map[0x1F] = Key::S;
scansym_map[0x20] = Key::D;
scansym_map[0x21] = Key::F;
scansym_map[0x22] = Key::G;
scansym_map[0x23] = Key::H;
scansym_map[0x24] = Key::J;
scansym_map[0x25] = Key::K;
scansym_map[0x26] = Key::L;
scansym_map[0x27] = Key::SEMICOLON;
scansym_map[0x28] = Key::APOSTROPHE;
scansym_map[0x29] = Key::QUOTELEFT;
scansym_map[0x2A] = Key::SHIFT;
scansym_map[0x2B] = Key::BACKSLASH;
scansym_map[0x2C] = Key::Z;
scansym_map[0x2D] = Key::X;
scansym_map[0x2E] = Key::C;
scansym_map[0x2F] = Key::V;
scansym_map[0x30] = Key::B;
scansym_map[0x31] = Key::N;
scansym_map[0x32] = Key::M;
scansym_map[0x33] = Key::COMMA;
scansym_map[0x34] = Key::PERIOD;
scansym_map[0x35] = Key::SLASH;
scansym_map[0x36] = Key::SHIFT;
scansym_map[0x37] = Key::KP_MULTIPLY;
scansym_map[0x38] = Key::ALT;
scansym_map[0x39] = Key::SPACE;
scansym_map[0x3A] = Key::CAPSLOCK;
scansym_map[0x3B] = Key::F1;
scansym_map[0x3C] = Key::F2;
scansym_map[0x3D] = Key::F3;
scansym_map[0x3E] = Key::F4;
scansym_map[0x3F] = Key::F5;
scansym_map[0x40] = Key::F6;
scansym_map[0x41] = Key::F7;
scansym_map[0x42] = Key::F8;
scansym_map[0x43] = Key::F9;
scansym_map[0x44] = Key::F10;
scansym_map[0x45] = Key::NUMLOCK;
scansym_map[0x46] = Key::SCROLLLOCK;
scansym_map[0x47] = Key::KP_7;
scansym_map[0x48] = Key::KP_8;
scansym_map[0x49] = Key::KP_9;
scansym_map[0x4A] = Key::KP_SUBTRACT;
scansym_map[0x4B] = Key::KP_4;
scansym_map[0x4C] = Key::KP_5;
scansym_map[0x4D] = Key::KP_6;
scansym_map[0x4E] = Key::KP_ADD;
scansym_map[0x4F] = Key::KP_1;
scansym_map[0x50] = Key::KP_2;
scansym_map[0x51] = Key::KP_3;
scansym_map[0x52] = Key::KP_0;
scansym_map[0x53] = Key::KP_PERIOD;
scansym_map[0x56] = Key::SECTION;
scansym_map[0x57] = Key::F11;
scansym_map[0x58] = Key::F12;
scansym_map[0x5B] = Key::META;
scansym_map[0x5C] = Key::META;
scansym_map[0x5D] = Key::MENU;
scansym_map[0x64] = Key::F13;
scansym_map[0x65] = Key::F14;
scansym_map[0x66] = Key::F15;
scansym_map[0x67] = Key::F16;
scansym_map[0x68] = Key::F17;
scansym_map[0x69] = Key::F18;
scansym_map[0x6A] = Key::F19;
scansym_map[0x6B] = Key::F20;
scansym_map[0x6C] = Key::F21;
scansym_map[0x6D] = Key::F22;
scansym_map[0x6E] = Key::F23;
// scansym_map[0x71] = Key::JIS_KANA;
// scansym_map[0x72] = Key::JIS_EISU;
scansym_map[0x76] = Key::F24;
for (const KeyValue<unsigned int, Key> &E : scansym_map) {
scansym_map_inv[E.value] = E.key;
}
scansym_map_ext[0x09] = Key::MENU;
scansym_map_ext[0x10] = Key::MEDIAPREVIOUS;
scansym_map_ext[0x19] = Key::MEDIANEXT;
scansym_map_ext[0x1C] = Key::KP_ENTER;
scansym_map_ext[0x20] = Key::VOLUMEMUTE;
scansym_map_ext[0x21] = Key::LAUNCH1;
scansym_map_ext[0x22] = Key::MEDIAPLAY;
scansym_map_ext[0x24] = Key::MEDIASTOP;
scansym_map_ext[0x2E] = Key::VOLUMEDOWN;
scansym_map_ext[0x30] = Key::VOLUMEUP;
scansym_map_ext[0x32] = Key::HOMEPAGE;
scansym_map_ext[0x35] = Key::KP_DIVIDE;
scansym_map_ext[0x37] = Key::PRINT;
scansym_map_ext[0x3A] = Key::KP_ADD;
scansym_map_ext[0x45] = Key::NUMLOCK;
scansym_map_ext[0x47] = Key::HOME;
scansym_map_ext[0x48] = Key::UP;
scansym_map_ext[0x49] = Key::PAGEUP;
scansym_map_ext[0x4A] = Key::KP_SUBTRACT;
scansym_map_ext[0x4B] = Key::LEFT;
scansym_map_ext[0x4C] = Key::KP_5;
scansym_map_ext[0x4D] = Key::RIGHT;
scansym_map_ext[0x4E] = Key::KP_ADD;
scansym_map_ext[0x4F] = Key::END;
scansym_map_ext[0x50] = Key::DOWN;
scansym_map_ext[0x51] = Key::PAGEDOWN;
scansym_map_ext[0x52] = Key::INSERT;
scansym_map_ext[0x53] = Key::KEY_DELETE;
scansym_map_ext[0x5D] = Key::MENU;
scansym_map_ext[0x5F] = Key::STANDBY;
scansym_map_ext[0x65] = Key::SEARCH;
scansym_map_ext[0x66] = Key::FAVORITES;
scansym_map_ext[0x67] = Key::REFRESH;
scansym_map_ext[0x68] = Key::STOP;
scansym_map_ext[0x69] = Key::FORWARD;
scansym_map_ext[0x6A] = Key::BACK;
scansym_map_ext[0x6B] = Key::LAUNCH0;
scansym_map_ext[0x6C] = Key::LAUNCHMAIL;
scansym_map_ext[0x6D] = Key::LAUNCHMEDIA;
scansym_map_ext[0x78] = Key::MEDIARECORD;
// Scancode to physical location map.
// Shift.
location_map[0x2A] = KeyLocation::LEFT;
location_map[0x36] = KeyLocation::RIGHT;
// Meta.
location_map[0x5B] = KeyLocation::LEFT;
location_map[0x5C] = KeyLocation::RIGHT;
// Ctrl and Alt must be handled differently.
}
Key KeyMappingWindows::get_keysym(unsigned int p_code) {
const Key *key = vk_map.getptr(p_code);
if (key) {
return *key;
}
return Key::UNKNOWN;
}
unsigned int KeyMappingWindows::get_scancode(Key p_keycode) {
const unsigned int *key = scansym_map_inv.getptr(p_keycode);
if (key) {
return *key;
}
return 0;
}
Key KeyMappingWindows::get_scansym(unsigned int p_code, bool p_extended) {
if (p_extended) {
const Key *key = scansym_map_ext.getptr(p_code);
if (key) {
return *key;
}
}
const Key *key = scansym_map.getptr(p_code);
if (key) {
return *key;
}
return Key::NONE;
}
bool KeyMappingWindows::is_extended_key(unsigned int p_code) {
return p_code == VK_INSERT ||
p_code == VK_DELETE ||
p_code == VK_HOME ||
p_code == VK_END ||
p_code == VK_PRIOR ||
p_code == VK_NEXT ||
p_code == VK_LEFT ||
p_code == VK_UP ||
p_code == VK_RIGHT ||
p_code == VK_DOWN;
}
KeyLocation KeyMappingWindows::get_location(unsigned int p_code, bool p_extended) {
// Right- ctrl and alt have the same scancode as left, but are in the extended keys.
const Key *key = scansym_map.getptr(p_code);
if (key && (*key == Key::CTRL || *key == Key::ALT)) {
return p_extended ? KeyLocation::RIGHT : KeyLocation::LEFT;
}
const KeyLocation *location = location_map.getptr(p_code);
if (location) {
return *location;
}
return KeyLocation::UNSPECIFIED;
}