mirror of
https://github.com/godotengine/godot
synced 2024-11-02 12:55:22 +00:00
121 lines
4.5 KiB
C++
121 lines
4.5 KiB
C++
/**************************************************************************/
|
|
/* gpu_particles_3d_editor_plugin.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef GPU_PARTICLES_3D_EDITOR_PLUGIN_H
|
|
#define GPU_PARTICLES_3D_EDITOR_PLUGIN_H
|
|
|
|
#include "editor/plugins/editor_plugin.h"
|
|
#include "scene/3d/gpu_particles_3d.h"
|
|
#include "scene/gui/spin_box.h"
|
|
|
|
class ConfirmationDialog;
|
|
class HBoxContainer;
|
|
class MenuButton;
|
|
class OptionButton;
|
|
class SceneTreeDialog;
|
|
|
|
class GPUParticles3DEditorBase : public Control {
|
|
GDCLASS(GPUParticles3DEditorBase, Control);
|
|
|
|
protected:
|
|
Node3D *base_node = nullptr;
|
|
Panel *panel = nullptr;
|
|
MenuButton *options = nullptr;
|
|
HBoxContainer *particles_editor_hb = nullptr;
|
|
|
|
SceneTreeDialog *emission_tree_dialog = nullptr;
|
|
|
|
ConfirmationDialog *emission_dialog = nullptr;
|
|
SpinBox *emission_amount = nullptr;
|
|
OptionButton *emission_fill = nullptr;
|
|
|
|
Vector<Face3> geometry;
|
|
|
|
bool _generate(Vector<Vector3> &points, Vector<Vector3> &normals);
|
|
virtual void _generate_emission_points(){};
|
|
void _node_selected(const NodePath &p_path);
|
|
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
GPUParticles3DEditorBase();
|
|
};
|
|
|
|
class GPUParticles3DEditor : public GPUParticles3DEditorBase {
|
|
GDCLASS(GPUParticles3DEditor, GPUParticles3DEditorBase);
|
|
|
|
ConfirmationDialog *generate_aabb = nullptr;
|
|
SpinBox *generate_seconds = nullptr;
|
|
GPUParticles3D *node = nullptr;
|
|
|
|
enum Menu {
|
|
MENU_OPTION_GENERATE_AABB,
|
|
MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE,
|
|
MENU_OPTION_CLEAR_EMISSION_VOLUME,
|
|
MENU_OPTION_CONVERT_TO_CPU_PARTICLES,
|
|
MENU_OPTION_RESTART,
|
|
|
|
};
|
|
|
|
void _generate_aabb();
|
|
|
|
void _menu_option(int);
|
|
|
|
friend class GPUParticles3DEditorPlugin;
|
|
|
|
virtual void _generate_emission_points() override;
|
|
|
|
protected:
|
|
void _notification(int p_notification);
|
|
void _node_removed(Node *p_node);
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
void edit(GPUParticles3D *p_particles);
|
|
GPUParticles3DEditor();
|
|
};
|
|
|
|
class GPUParticles3DEditorPlugin : public EditorPlugin {
|
|
GDCLASS(GPUParticles3DEditorPlugin, EditorPlugin);
|
|
|
|
GPUParticles3DEditor *particles_editor = nullptr;
|
|
|
|
public:
|
|
virtual String get_name() const override { return "GPUParticles3D"; }
|
|
bool has_main_screen() const override { return false; }
|
|
virtual void edit(Object *p_object) override;
|
|
virtual bool handles(Object *p_object) const override;
|
|
virtual void make_visible(bool p_visible) override;
|
|
|
|
GPUParticles3DEditorPlugin();
|
|
~GPUParticles3DEditorPlugin();
|
|
};
|
|
|
|
#endif // GPU_PARTICLES_3D_EDITOR_PLUGIN_H
|