godot/platform
Markus Sauermann 4bd601d82a Fix differences between Windows and linuxbsd Display Server
Fix that Windows receive WINDOW_EVENT_MOUSE_EXIT on startup.

When moving the mouse cursor from one window to a different one, make sure that the first window receives the WINDOW_EVENT_MOUSE_EXIT event before the second window receives the WINDOW_EVENT_MOUSE_ENTER event.

Send Mouse-Move events also for Windows, that are currently not focused.

For determining the currently hovered window, consider not just the currently focused window, but also other windows.

Send mouse move events to focused window instead of hovered window.
2022-10-28 09:32:25 +02:00
..
android Add double_tap attribute to InputEventScreenTouch 2022-10-22 07:30:46 -07:00
ios Add double_tap attribute to InputEventScreenTouch 2022-10-22 07:30:46 -07:00
linuxbsd Merge pull request #67421 from Sauermann/fix-failure-exit-code 2022-10-27 11:58:50 -07:00
macos Merge pull request #67546 from clayjohn/DS-msg 2022-10-21 16:57:35 -07:00
uwp Merge pull request #67244 from RandomShaper/split_render_further_2 2022-10-11 21:08:42 +02:00
web Add multiview to the opengl3 driver 2022-10-21 21:00:32 -05:00
windows Fix differences between Windows and linuxbsd Display Server 2022-10-28 09:32:25 +02:00
register_platform_apis.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00