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4b070e8031
godot
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scene
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3d
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Rémi Verschelde
e63252b421
Merge pull request
#90705
from AThousandShips/foreach_list
...
Reduce and prevent unnecessary random-access to `List`
2024-05-07 09:04:44 +02:00
..
physics
audio_listener_3d.cpp
audio_listener_3d.h
audio_stream_player_3d.compat.inc
audio_stream_player_3d.cpp
audio_stream_player_3d.h
bone_attachment_3d.compat.inc
bone_attachment_3d.cpp
bone_attachment_3d.h
camera_3d.cpp
camera_3d.h
cpu_particles_3d.cpp
Merge pull request
#89595
from apples/89559-cpuparticles3d-angle-rotate_y-fix
2024-05-06 15:14:53 +02:00
cpu_particles_3d.h
decal.cpp
[Core] Add scalar versions of
Vector*
min/max/clamp/snap(ped)
2024-05-02 10:31:13 +02:00
decal.h
fog_volume.cpp
[Core] Add scalar versions of
Vector*
min/max/clamp/snap(ped)
2024-05-02 10:31:13 +02:00
fog_volume.h
gpu_particles_3d.cpp
gpu_particles_3d.h
gpu_particles_collision_3d.cpp
[Core] Add scalar versions of
Vector*
min/max/clamp/snap(ped)
2024-05-02 10:31:13 +02:00
gpu_particles_collision_3d.h
importer_mesh_instance_3d.cpp
importer_mesh_instance_3d.h
label_3d.cpp
label_3d.h
light_3d.cpp
light_3d.h
lightmap_gi.cpp
lightmap_gi.h
lightmap_probe.cpp
lightmap_probe.h
lightmapper.cpp
lightmapper.h
marker_3d.cpp
marker_3d.h
mesh_instance_3d.cpp
mesh_instance_3d.h
multimesh_instance_3d.cpp
multimesh_instance_3d.h
navigation_agent_3d.cpp
navigation_agent_3d.h
navigation_link_3d.cpp
navigation_link_3d.h
navigation_obstacle_3d.cpp
navigation_obstacle_3d.h
navigation_region_3d.cpp
navigation_region_3d.h
node_3d.cpp
node_3d.h
occluder_instance_3d.cpp
[Core] Add scalar versions of
Vector*
min/max/clamp/snap(ped)
2024-05-02 10:31:13 +02:00
occluder_instance_3d.h
path_3d.cpp
path_3d.h
physical_bone_simulator_3d.cpp
physical_bone_simulator_3d.h
reflection_probe.cpp
reflection_probe.h
remote_transform_3d.cpp
remote_transform_3d.h
SCsub
skeleton_3d.compat.inc
skeleton_3d.cpp
Reduce and prevent unnecessary random-access to
List
2024-05-04 16:08:55 +02:00
skeleton_3d.h
Merge pull request
#91122
from TokageItLab/simulator-memdel
2024-05-04 11:52:22 +02:00
skeleton_ik_3d.cpp
skeleton_ik_3d.h
skeleton_modifier_3d.cpp
skeleton_modifier_3d.h
soft_body_3d.cpp
soft_body_3d.h
sprite_3d.cpp
Reduce and prevent unnecessary random-access to
List
2024-05-04 16:08:55 +02:00
sprite_3d.h
velocity_tracker_3d.cpp
velocity_tracker_3d.h
visible_on_screen_notifier_3d.cpp
visible_on_screen_notifier_3d.h
visual_instance_3d.cpp
Merge pull request
#87231
from Calinou/geometryinstance3d-transparency-warn-mobile-compatibility
2024-05-04 11:52:06 +02:00
visual_instance_3d.h
voxel_gi.cpp
[Core] Add scalar versions of
Vector*
min/max/clamp/snap(ped)
2024-05-02 10:31:13 +02:00
voxel_gi.h
voxelizer.cpp
voxelizer.h
world_environment.cpp
world_environment.h
xr_body_modifier_3d.cpp
xr_body_modifier_3d.h
xr_face_modifier_3d.cpp
xr_face_modifier_3d.h
xr_hand_modifier_3d.cpp
Store previous relative transforms in XRHandModifier3D
2024-04-30 08:59:40 -05:00
xr_hand_modifier_3d.h
Store previous relative transforms in XRHandModifier3D
2024-04-30 08:59:40 -05:00
xr_nodes.cpp
xr_nodes.h