godot/scene
Sean Kim 497b00a937 Fix potential nullptr dereference in CanvasLayer
* Changed another instance of ERR_FAIL_COND in the same file to
  ERR_FAIL_NULL_MSG instead.
* Checked for potential access of the viewport pointer elsewhere in same
  file.

Fixes #54098
2021-10-21 19:41:13 -07:00
..
2d Merge pull request #52367 from Duroxxigar/improve-nav-error-messages 2021-10-21 19:36:16 +02:00
3d Merge pull request #52367 from Duroxxigar/improve-nav-error-messages 2021-10-21 19:36:16 +02:00
animation Implement Animation Blend Shape Tracks 2021-10-16 08:36:05 -03:00
audio Allow AudioStreamPlayer(2D) to provide pitch_scale on playback 2021-10-10 18:52:29 -03:00
debugger Use range iterators for Map 2021-09-30 15:09:12 -06:00
gui Merge pull request #54035 from Calinou/ctl-context-dialog-use-title-case 2021-10-21 19:32:35 +02:00
main Fix potential nullptr dereference in CanvasLayer 2021-10-21 19:41:13 -07:00
resources Merge pull request #53926 from YeldhamDev/i_am_tabbar_now 2021-10-20 15:42:41 +02:00
register_scene_types.cpp Rename Tabs to TabBar 2021-10-19 11:37:31 -03:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo 2021-10-06 21:11:20 +02:00
scene_string_names.h Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo 2021-10-06 21:11:20 +02:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00