godot/scene
Rodolfo Ribeiro Gomes 48e4d62554 fix un-scaling in Spatial::look_at_from_position
As mentioned in
https://github.com/godotengine/godot/pull/26897#issuecomment-491178089

the look-at scaling issue solved by PR #26897 happens also in another
look-at method.

Spatial::look_at_from_position() also does not have same input checking
Spatial::look_at() has. Therefore, I fixed it too at same time.
2019-05-23 09:49:50 -03:00
..
2d Fix resetting of CPUParticles (2D and 3D) 2019-03-10 00:33:08 +01:00
3d fix un-scaling in Spatial::look_at_from_position 2019-05-23 09:49:50 -03:00
animation Removed some prints 2019-03-02 12:15:48 -03:00
audio Pause AudioStreamPlayer on SceneTree pause 2019-03-05 15:04:29 +01:00
gui Fix cursor going to start while editing GraphNode's title 2019-03-10 12:22:15 +02:00
main Merge pull request #26851 from RandomShaper/fix-26460-fake-event-flood 2019-03-09 22:40:53 +01:00
resources Hide StreamTexture flags, fixes #26640 2019-03-06 12:50:24 -03:00
register_scene_types.cpp Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00
register_scene_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
SCsub Move Penner easing equations to thirdparty/misc 2018-09-28 16:01:26 +02:00