godot/scene
Samuele Panzeri 404f24b5c4 Update sibling indices after a node is removed.
With change 104392e the code to update node indices on removal was erronously removed.
The out of date indices would cause crashes while selecting nodes in a graph editor (e.g. animation tree) and selected nodes are oftern pushed to beginning or end of the child list for the parent.
2023-04-06 20:47:57 +02:00
..
2d Remove NOTIFICATION_MOVED_IN_PARENT 2023-04-06 13:57:13 +02:00
3d Change VehicleWheel3D suspension travel to use meters internally 2023-04-03 12:34:05 -07:00
animation Various Tween code improvements 2023-04-03 15:40:02 +02:00
audio Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale 2023-02-17 14:06:55 +01:00
debugger Refresh filesystem when saving remote branch 2023-03-24 19:38:08 +01:00
gui Merge pull request #75701 from reduz/notification-moved-in-parent 2023-04-06 14:35:04 +02:00
main Update sibling indices after a node is removed. 2023-04-06 20:47:57 +02:00
resources Make icons of scripted and custom classes fit the editor UI 2023-03-31 21:39:02 +02:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Make MarginContainer available with disable_advanced_gui=yes 2023-03-26 20:44:09 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00