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![reduz](/assets/img/avatar_default.png)
* Resource that allows saving textures embedded in scenes or standalone. * Supports only formats that are portable: Lossy, Lossles or BasisUniversal This is something I wanted to add for a long time. I made it now because @fire requires it for importing GLTF2 files with embedded textures, but also this will allow saving Godot scenes as standalone binary files that will run in all platforms (because textures will load everywhere). This is ideal when you want to distribute individual standalone assets online in games that can be built from Godot scenes.
287 lines
9.8 KiB
C++
287 lines
9.8 KiB
C++
/*************************************************************************/
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/* register_types.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "register_types.h"
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#include "core/os/os.h"
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#include "servers/rendering_server.h"
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#ifdef TOOLS_ENABLED
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#include <encoder/basisu_comp.h>
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#endif
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#include <transcoder/basisu_transcoder.h>
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enum BasisDecompressFormat {
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BASIS_DECOMPRESS_RG,
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BASIS_DECOMPRESS_RGB,
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BASIS_DECOMPRESS_RGBA,
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BASIS_DECOMPRESS_RG_AS_RA
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};
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//workaround for lack of ETC2 RG
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#define USE_RG_AS_RGBA
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#ifdef TOOLS_ENABLED
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static Vector<uint8_t> basis_universal_packer(const Ref<Image> &p_image, Image::UsedChannels p_channels) {
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Vector<uint8_t> budata;
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{
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Ref<Image> image = p_image->duplicate();
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// unfortunately, basis universal does not support compressing supplied mipmaps,
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// so for the time being, only compressing individual images will have to do.
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if (image->has_mipmaps()) {
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image->clear_mipmaps();
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}
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if (image->get_format() != Image::FORMAT_RGBA8) {
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image->convert(Image::FORMAT_RGBA8);
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}
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basisu::image buimg(image->get_width(), image->get_height());
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{
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Vector<uint8_t> vec = image->get_data();
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const uint8_t *r = vec.ptr();
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memcpy(buimg.get_ptr(), r, vec.size());
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}
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basisu::basis_compressor_params params;
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params.m_uastc = true;
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params.m_max_endpoint_clusters = 512;
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params.m_max_selector_clusters = 512;
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params.m_multithreading = true;
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//params.m_quality_level = 0;
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//params.m_disable_hierarchical_endpoint_codebooks = true;
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//params.m_no_selector_rdo = true;
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basisu::job_pool jpool(OS::get_singleton()->get_processor_count());
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params.m_pJob_pool = &jpool;
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params.m_mip_gen = false; //sorry, please some day support provided mipmaps.
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params.m_source_images.push_back(buimg);
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BasisDecompressFormat decompress_format = BASIS_DECOMPRESS_RG;
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params.m_check_for_alpha = false;
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switch (p_channels) {
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case Image::USED_CHANNELS_L: {
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decompress_format = BASIS_DECOMPRESS_RGB;
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} break;
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case Image::USED_CHANNELS_LA: {
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params.m_force_alpha = true;
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decompress_format = BASIS_DECOMPRESS_RGBA;
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} break;
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case Image::USED_CHANNELS_R: {
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decompress_format = BASIS_DECOMPRESS_RGB;
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} break;
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case Image::USED_CHANNELS_RG: {
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#ifdef USE_RG_AS_RGBA
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image->convert_rg_to_ra_rgba8();
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decompress_format = BASIS_DECOMPRESS_RG_AS_RA;
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#else
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params.m_seperate_rg_to_color_alpha = true;
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decompress_format = BASIS_DECOMPRESS_RG;
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#endif
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} break;
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case Image::USED_CHANNELS_RGB: {
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decompress_format = BASIS_DECOMPRESS_RGB;
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} break;
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case Image::USED_CHANNELS_RGBA: {
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params.m_force_alpha = true;
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decompress_format = BASIS_DECOMPRESS_RGBA;
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} break;
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}
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basisu::basis_compressor c;
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c.init(params);
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int buerr = c.process();
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ERR_FAIL_COND_V(buerr != basisu::basis_compressor::cECSuccess, budata);
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const basisu::uint8_vec &buvec = c.get_output_basis_file();
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budata.resize(buvec.size() + 4);
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{
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uint8_t *w = budata.ptrw();
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uint32_t *decf = (uint32_t *)w;
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*decf = decompress_format;
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memcpy(w + 4, &buvec[0], buvec.size());
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}
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}
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return budata;
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}
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#endif // TOOLS_ENABLED
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static Ref<Image> basis_universal_unpacker_ptr(const uint8_t *p_data, int p_size) {
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Ref<Image> image;
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const uint8_t *ptr = p_data;
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int size = p_size;
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basist::transcoder_texture_format format = basist::transcoder_texture_format::cTFTotalTextureFormats;
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Image::Format imgfmt = Image::FORMAT_MAX;
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switch (*(uint32_t *)(ptr)) {
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case BASIS_DECOMPRESS_RG: {
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if (RS::get_singleton()->has_os_feature("rgtc")) {
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format = basist::transcoder_texture_format::cTFBC5; // get this from renderer
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imgfmt = Image::FORMAT_RGTC_RG;
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} else if (RS::get_singleton()->has_os_feature("etc2")) {
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//unfortunately, basis universal does not support
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//
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ERR_FAIL_V(image); //unimplemented here
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//format = basist::transcoder_texture_format::cTFETC1; // get this from renderer
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//imgfmt = Image::FORMAT_RGTC_RG;
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} else {
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// FIXME: There wasn't anything here, but then imgformat is used uninitialized.
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ERR_FAIL_V(image);
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}
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} break;
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case BASIS_DECOMPRESS_RGB: {
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if (RS::get_singleton()->has_os_feature("bptc")) {
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format = basist::transcoder_texture_format::cTFBC7_M6_OPAQUE_ONLY; // get this from renderer
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imgfmt = Image::FORMAT_BPTC_RGBA;
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} else if (RS::get_singleton()->has_os_feature("s3tc")) {
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format = basist::transcoder_texture_format::cTFBC1; // get this from renderer
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imgfmt = Image::FORMAT_DXT1;
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} else if (RS::get_singleton()->has_os_feature("etc")) {
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format = basist::transcoder_texture_format::cTFETC1; // get this from renderer
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imgfmt = Image::FORMAT_ETC;
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} else {
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format = basist::transcoder_texture_format::cTFBGR565; // get this from renderer
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imgfmt = Image::FORMAT_RGB565;
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}
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} break;
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case BASIS_DECOMPRESS_RGBA: {
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if (RS::get_singleton()->has_os_feature("bptc")) {
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format = basist::transcoder_texture_format::cTFBC7_M5; // get this from renderer
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imgfmt = Image::FORMAT_BPTC_RGBA;
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} else if (RS::get_singleton()->has_os_feature("s3tc")) {
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format = basist::transcoder_texture_format::cTFBC3; // get this from renderer
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imgfmt = Image::FORMAT_DXT5;
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} else if (RS::get_singleton()->has_os_feature("etc2")) {
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format = basist::transcoder_texture_format::cTFETC2; // get this from renderer
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imgfmt = Image::FORMAT_ETC2_RGBA8;
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} else {
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//opengl most likely
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format = basist::transcoder_texture_format::cTFRGBA4444; // get this from renderer
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imgfmt = Image::FORMAT_RGBA4444;
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}
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} break;
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case BASIS_DECOMPRESS_RG_AS_RA: {
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if (RS::get_singleton()->has_os_feature("s3tc")) {
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format = basist::transcoder_texture_format::cTFBC3; // get this from renderer
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imgfmt = Image::FORMAT_DXT5_RA_AS_RG;
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} else if (RS::get_singleton()->has_os_feature("etc2")) {
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format = basist::transcoder_texture_format::cTFETC2; // get this from renderer
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imgfmt = Image::FORMAT_ETC2_RGBA8;
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} else {
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//opengl most likely, bad for normal maps, nothing to do about this.
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format = basist::transcoder_texture_format::cTFRGBA32;
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imgfmt = Image::FORMAT_RGBA8;
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}
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} break;
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}
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ptr += 4;
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size -= 4;
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basist::basisu_transcoder tr;
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ERR_FAIL_COND_V(!tr.validate_header(ptr, size), image);
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basist::basisu_image_info info;
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tr.get_image_info(ptr, size, info, 0);
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int block_size = basist::basis_get_bytes_per_block_or_pixel(format);
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Vector<uint8_t> gpudata;
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gpudata.resize(info.m_total_blocks * block_size);
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{
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uint8_t *w = gpudata.ptrw();
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uint8_t *dst = w;
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for (int i = 0; i < gpudata.size(); i++) {
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dst[i] = 0x00;
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}
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int ofs = 0;
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tr.start_transcoding(ptr, size);
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for (uint32_t i = 0; i < info.m_total_levels; i++) {
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basist::basisu_image_level_info level;
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tr.get_image_level_info(ptr, size, level, 0, i);
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bool ret = tr.transcode_image_level(ptr, size, 0, i, dst + ofs, level.m_total_blocks - i, format);
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if (!ret) {
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printf("failed! on level %i\n", i);
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break;
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};
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ofs += level.m_total_blocks * block_size;
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};
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};
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image.instantiate();
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image->create(info.m_width, info.m_height, info.m_total_levels > 1, imgfmt, gpudata);
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return image;
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}
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static Ref<Image> basis_universal_unpacker(const Vector<uint8_t> &p_buffer) {
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Ref<Image> image;
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const uint8_t *r = p_buffer.ptr();
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int size = p_buffer.size();
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return basis_universal_unpacker_ptr(r, size);
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}
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void register_basis_universal_types() {
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#ifdef TOOLS_ENABLED
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using namespace basisu;
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using namespace basist;
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basisu_encoder_init();
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Image::basis_universal_packer = basis_universal_packer;
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#endif
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Image::basis_universal_unpacker = basis_universal_unpacker;
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Image::basis_universal_unpacker_ptr = basis_universal_unpacker_ptr;
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}
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void unregister_basis_universal_types() {
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#ifdef TOOLS_ENABLED
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Image::basis_universal_packer = nullptr;
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#endif
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Image::basis_universal_unpacker = nullptr;
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Image::basis_universal_unpacker_ptr = nullptr;
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}
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