godot/servers
Rémi Verschelde 45438e9918 Style: prevent bogus macro formatting by clang-format
Also prevent formatting of thirdparty snippet
2017-03-05 16:29:53 +01:00
..
audio Add a bunch of missing Godot headers in own files 2017-03-05 15:47:28 +01:00
physics Style: prevent bogus macro formatting by clang-format 2017-03-05 16:29:53 +01:00
physics_2d Merge pull request #7802 from tagcup/physics_64bit 2017-02-26 20:10:54 +01:00
visual Add a bunch of missing Godot headers in own files 2017-03-05 15:47:28 +01:00
audio_server.cpp -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 2017-02-21 00:06:30 -03:00
audio_server.h Audio bus editing is COMPLETE! 2017-01-25 14:31:52 -03:00
physics_2d_server.cpp Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
physics_2d_server.h Type renames: 2017-01-11 00:52:51 -03:00
physics_server.cpp Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
physics_server.h Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
register_server_types.cpp -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 2017-02-21 00:06:30 -03:00
register_server_types.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
SCsub style: Various other PEP8 fixes in Python files 2016-11-01 00:35:16 +01:00
server_wrap_mt_common.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
visual_server.cpp -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 2017-02-21 00:06:30 -03:00
visual_server.h a ton of bug fixes to the renderer 2017-02-16 08:55:43 -03:00