godot/main
reduz 0e6664539d Refactor pixel snapping.
-Rename pixel_snap to snap_2d_to_vertices
-Added snap_2d_to_transforms which is more useful

Fixes #41814
Solves proposal https://github.com/godotengine/godot-proposals/issues/1666
Supersedes #35606, supersedes #41535, supersedes #41534
2020-10-30 08:57:32 -03:00
..
app_icon.png
main.cpp Refactor pixel snapping. 2020-10-30 08:57:32 -03:00
main.h Port ClassDB tests to use doctest 2020-08-16 16:41:02 +03:00
main_builders.py Remove unused Python imports. 2020-09-10 11:38:52 +01:00
main_timer_sync.cpp
main_timer_sync.h
performance.cpp
performance.h Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
SCsub Fix new black style check failures in various files. 2020-08-21 16:51:30 +01:00
splash.png
splash_editor.png Update AUTHORS and DONORS list 2020-10-28 14:06:22 +01:00