godot/editor
Rémi Verschelde 4219a4cb6f
Fix typos with codespell
Using codespell 2.0.0.

Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
fave
findn
GIRD
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF

$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2021-05-20 12:38:56 +02:00
..
debugger Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
fileserver Make all file access 64-bit (uint64_t) 2021-05-17 15:06:19 +02:00
icons Add "Support Godot Development" option to the editor's Help menu 2021-05-15 01:58:29 +02:00
import Fix typos with codespell 2021-05-20 12:38:56 +02:00
plugins Fix typos with codespell 2021-05-20 12:38:56 +02:00
translations i18n: Sync translations with Weblate 2021-05-18 12:09:50 +02:00
action_map_editor.cpp Fix typos with codespell 2021-05-20 12:38:56 +02:00
action_map_editor.h Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
animation_bezier_editor.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
animation_bezier_editor.h
animation_track_editor.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
animation_track_editor.h
animation_track_editor_plugins.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
animation_track_editor_plugins.h
array_property_edit.cpp
array_property_edit.h
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
code_editor.h
connections_dialog.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
connections_dialog.h
create_dialog.cpp Improve the editor theme 2021-04-27 22:38:26 +02:00
create_dialog.h
dependency_editor.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
dependency_editor.h
dictionary_property_edit.cpp
dictionary_property_edit.h
doc_tools.cpp
doc_tools.h
editor_about.cpp Make it possible to copy the Godot version identifier by clicking it 2021-04-28 17:35:57 +02:00
editor_about.h Make it possible to copy the Godot version identifier by clicking it 2021-04-28 17:35:57 +02:00
editor_asset_installer.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
editor_audio_buses.h
editor_autoload_settings.cpp
editor_autoload_settings.h
editor_builders.py Use a DynamicFont for the default project theme 2021-05-17 15:19:13 +02:00
editor_data.cpp Provide a way to hook into Inspectors UndoRedo. 2021-05-04 09:55:22 +02:00
editor_data.h Fix typos with codespell 2021-05-20 12:38:56 +02:00
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_export.cpp Make all file access 64-bit (uint64_t) 2021-05-17 15:06:19 +02:00
editor_export.h
editor_feature_profile.cpp
editor_feature_profile.h
editor_file_dialog.cpp
editor_file_dialog.h
editor_file_system.cpp Change EditorFileSystem and ScriptEditor file sorting order to improve consistency. 2021-05-18 10:42:06 +02:00
editor_file_system.h FileSystem: Force update when we delete a folder from the editor and searching changes only if we change the directory successfully in the scan_fs_changes 2021-05-01 22:12:02 -03:00
editor_folding.cpp
editor_folding.h
editor_fonts.cpp
editor_fonts.h
editor_help.cpp
editor_help.h
editor_help_search.cpp
editor_help_search.h
editor_inspector.cpp Provide a way to hook into Inspectors UndoRedo. 2021-05-04 09:55:22 +02:00
editor_inspector.h
editor_layouts_dialog.cpp
editor_layouts_dialog.h
editor_log.cpp Fix typos with codespell 2021-05-20 12:38:56 +02:00
editor_log.h Made Editor Log buttons save their state, per project. 2021-05-06 00:48:19 +10:00
editor_native_shader_source_visualizer.cpp
editor_native_shader_source_visualizer.h
editor_node.cpp Fix typos with codespell 2021-05-20 12:38:56 +02:00
editor_node.h Add "Support Godot Development" option to the editor's Help menu 2021-05-15 01:58:29 +02:00
editor_path.cpp
editor_path.h
editor_plugin.cpp Provide a way to hook into Inspectors UndoRedo. 2021-05-04 09:55:22 +02:00
editor_plugin.h Provide a way to hook into Inspectors UndoRedo. 2021-05-04 09:55:22 +02:00
editor_plugin_settings.cpp
editor_plugin_settings.h
editor_properties.cpp Fix EditorPropertyEasing capturing drag events originated outside of it 2021-05-12 12:39:43 +03:00
editor_properties.h
editor_properties_array_dict.cpp Improve the editor theme 2021-04-27 22:38:26 +02:00
editor_properties_array_dict.h
editor_resource_picker.cpp Add EditorResourcePicker control based on the Inspector editor for Resources 2021-05-17 15:26:22 +03:00
editor_resource_picker.h Add EditorResourcePicker control based on the Inspector editor for Resources 2021-05-17 15:26:22 +03:00
editor_resource_preview.cpp
editor_resource_preview.h
editor_run.cpp Implement the %command% placeholder in the Main Run Args setting 2021-05-07 00:05:02 +02:00
editor_run.h
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
editor_sectioned_inspector.h
editor_settings.cpp Merge pull request #48168 from LightningAA/control-to-ctrl-4.0 2021-05-17 17:38:02 +02:00
editor_settings.h
editor_spin_slider.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
editor_spin_slider.h
editor_themes.cpp Add outlines and contrasting backgrounds to the editor UI elements 2021-05-12 01:45:56 +03:00
editor_themes.h
editor_translation_parser.cpp Remove uses of auto for better readability and online code reviews 2021-04-26 14:59:28 +02:00
editor_translation_parser.h
editor_vcs_interface.cpp
editor_vcs_interface.h
editor_zoom_widget.cpp Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
editor_zoom_widget.h Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
export_template_manager.cpp
export_template_manager.h
filesystem_dock.cpp Merge pull request #37796 from Gogsi/master 2021-05-18 11:45:05 +02:00
filesystem_dock.h Make shortcut for focusing searchbar in filesystem dock 2021-05-13 20:13:17 -04:00
find_in_files.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
find_in_files.h
groups_editor.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
groups_editor.h
import_defaults_editor.cpp
import_defaults_editor.h
import_dock.cpp
import_dock.h
inspector_dock.cpp Improve the editor theme 2021-04-27 22:38:26 +02:00
inspector_dock.h
localization_editor.cpp ICU: Update to version 69.1, improve ICU data export process. 2021-04-22 16:56:53 +03:00
localization_editor.h ICU: Update to version 69.1, improve ICU data export process. 2021-04-22 16:56:53 +03:00
multi_node_edit.cpp
multi_node_edit.h
node_3d_editor_gizmos.cpp Implement occlusion culling 2021-04-23 21:45:23 +02:00
node_3d_editor_gizmos.h Implement occlusion culling 2021-04-23 21:45:23 +02:00
node_dock.cpp
node_dock.h
plugin_config_dialog.cpp
plugin_config_dialog.h
pot_generator.cpp Remove uses of auto for better readability and online code reviews 2021-04-26 14:59:28 +02:00
pot_generator.h
progress_dialog.cpp
progress_dialog.h
project_export.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
project_export.h
project_manager.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
project_manager.h Make it possible to copy the Godot version identifier by clicking it 2021-04-28 17:35:57 +02:00
project_settings_editor.cpp Improve Project Settings Editor 2021-05-14 13:58:43 +03:00
project_settings_editor.h Improve Project Settings Editor 2021-05-14 13:58:43 +03:00
property_editor.cpp Improve the editor theme 2021-04-27 22:38:26 +02:00
property_editor.h
property_selector.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
property_selector.h
quick_open.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
quick_open.h
register_exporters.h
rename_dialog.cpp
rename_dialog.h
reparent_dialog.cpp
reparent_dialog.h
scene_tree_dock.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
scene_tree_dock.h Implement Particle Trails 2021-04-30 17:38:02 -03:00
scene_tree_editor.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
scene_tree_editor.h Implement Particle Trails 2021-04-30 17:38:02 -03:00
script_create_dialog.cpp Improve the editor theme 2021-04-27 22:38:26 +02:00
script_create_dialog.h
SCsub
settings_config_dialog.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
settings_config_dialog.h
shader_globals_editor.cpp
shader_globals_editor.h