mirror of
https://github.com/godotengine/godot
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137 lines
6 KiB
C++
137 lines
6 KiB
C++
/**************************************************************************/
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/* os_macos.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef OS_MACOS_H
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#define OS_MACOS_H
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#include "crash_handler_macos.h"
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#import "joypad_macos.h"
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#include "core/input/input.h"
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#import "drivers/coreaudio/audio_driver_coreaudio.h"
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#import "drivers/coremidi/midi_driver_coremidi.h"
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#include "drivers/unix/os_unix.h"
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#include "servers/audio_server.h"
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class OS_MacOS : public OS_Unix {
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JoypadMacOS *joypad_macos = nullptr;
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#ifdef COREAUDIO_ENABLED
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AudioDriverCoreAudio audio_driver;
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#endif
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#ifdef COREMIDI_ENABLED
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MIDIDriverCoreMidi midi_driver;
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#endif
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CrashHandler crash_handler;
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CFRunLoopObserverRef pre_wait_observer;
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MainLoop *main_loop = nullptr;
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List<String> launch_service_args;
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CGFloat _weight_to_ct(int p_weight) const;
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CGFloat _stretch_to_ct(int p_stretch) const;
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String _get_default_fontname(const String &p_font_name) const;
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static _FORCE_INLINE_ String get_framework_executable(const String &p_path);
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static void pre_wait_observer_cb(CFRunLoopObserverRef p_observer, CFRunLoopActivity p_activiy, void *p_context);
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protected:
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virtual void initialize_core() override;
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virtual void initialize() override;
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virtual void finalize() override;
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virtual void initialize_joypads() override;
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virtual void set_main_loop(MainLoop *p_main_loop) override;
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virtual void delete_main_loop() override;
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public:
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virtual void set_cmdline_platform_args(const List<String> &p_args);
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virtual List<String> get_cmdline_platform_args() const override;
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virtual String get_name() const override;
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virtual String get_distribution_name() const override;
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virtual String get_version() const override;
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virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override;
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virtual Error open_dynamic_library(const String &p_path, void *&p_library_handle, GDExtensionData *p_data = nullptr) override;
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virtual MainLoop *get_main_loop() const override;
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virtual String get_config_path() const override;
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virtual String get_data_path() const override;
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virtual String get_cache_path() const override;
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virtual String get_bundle_resource_dir() const override;
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virtual String get_bundle_icon_path() const override;
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virtual String get_godot_dir_name() const override;
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virtual String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const override;
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virtual Error shell_open(const String &p_uri) override;
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virtual Error shell_show_in_file_manager(String p_path, bool p_open_folder) override;
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virtual String get_locale() const override;
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virtual Vector<String> get_system_fonts() const override;
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virtual String get_system_font_path(const String &p_font_name, int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override;
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virtual Vector<String> get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale = String(), const String &p_script = String(), int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override;
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virtual String get_executable_path() const override;
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virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr, bool p_open_console = false) override;
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virtual Error create_instance(const List<String> &p_arguments, ProcessID *r_child_id = nullptr) override;
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virtual String get_unique_id() const override;
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virtual String get_processor_name() const override;
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virtual bool is_sandboxed() const override;
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virtual Vector<String> get_granted_permissions() const override;
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virtual void revoke_granted_permissions() override;
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virtual bool _check_internal_feature_support(const String &p_feature) override;
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virtual void disable_crash_handler() override;
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virtual bool is_disable_crash_handler() const override;
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virtual Error move_to_trash(const String &p_path) override;
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virtual String get_system_ca_certificates() override;
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virtual OS::PreferredTextureFormat get_preferred_texture_format() const override;
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void run();
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OS_MacOS();
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~OS_MacOS();
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};
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#endif // OS_MACOS_H
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