mirror of
https://github.com/godotengine/godot
synced 2024-09-05 13:18:38 +00:00
126 lines
4.4 KiB
C++
126 lines
4.4 KiB
C++
/**************************************************************************/
|
|
/* animation_library_editor.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef ANIMATION_LIBRARY_EDITOR_H
|
|
#define ANIMATION_LIBRARY_EDITOR_H
|
|
|
|
#include "editor/animation_track_editor.h"
|
|
#include "editor/plugins/editor_plugin.h"
|
|
#include "scene/animation/animation_mixer.h"
|
|
#include "scene/gui/dialogs.h"
|
|
#include "scene/gui/tree.h"
|
|
|
|
class AnimationMixer;
|
|
class EditorFileDialog;
|
|
|
|
class AnimationLibraryEditor : public AcceptDialog {
|
|
GDCLASS(AnimationLibraryEditor, AcceptDialog)
|
|
|
|
enum {
|
|
LIB_BUTTON_ADD,
|
|
LIB_BUTTON_LOAD,
|
|
LIB_BUTTON_PASTE,
|
|
LIB_BUTTON_FILE,
|
|
LIB_BUTTON_DELETE,
|
|
};
|
|
enum {
|
|
ANIM_BUTTON_COPY,
|
|
ANIM_BUTTON_FILE,
|
|
ANIM_BUTTON_DELETE,
|
|
};
|
|
|
|
enum FileMenuAction {
|
|
FILE_MENU_SAVE_LIBRARY,
|
|
FILE_MENU_SAVE_AS_LIBRARY,
|
|
FILE_MENU_MAKE_LIBRARY_UNIQUE,
|
|
FILE_MENU_EDIT_LIBRARY,
|
|
|
|
FILE_MENU_SAVE_ANIMATION,
|
|
FILE_MENU_SAVE_AS_ANIMATION,
|
|
FILE_MENU_MAKE_ANIMATION_UNIQUE,
|
|
FILE_MENU_EDIT_ANIMATION,
|
|
};
|
|
|
|
enum FileDialogAction {
|
|
FILE_DIALOG_ACTION_OPEN_LIBRARY,
|
|
FILE_DIALOG_ACTION_SAVE_LIBRARY,
|
|
FILE_DIALOG_ACTION_OPEN_ANIMATION,
|
|
FILE_DIALOG_ACTION_SAVE_ANIMATION,
|
|
};
|
|
|
|
FileDialogAction file_dialog_action = FILE_DIALOG_ACTION_OPEN_ANIMATION;
|
|
|
|
StringName file_dialog_animation;
|
|
StringName file_dialog_library;
|
|
|
|
Button *new_library_button = nullptr;
|
|
Button *load_library_button = nullptr;
|
|
|
|
AcceptDialog *error_dialog = nullptr;
|
|
bool adding_animation = false;
|
|
StringName adding_animation_to_library;
|
|
EditorFileDialog *file_dialog = nullptr;
|
|
ConfirmationDialog *add_library_dialog = nullptr;
|
|
LineEdit *add_library_name = nullptr;
|
|
Label *add_library_validate = nullptr;
|
|
PopupMenu *file_popup = nullptr;
|
|
|
|
Tree *tree = nullptr;
|
|
|
|
AnimationMixer *mixer = nullptr;
|
|
|
|
void _add_library();
|
|
void _add_library_validate(const String &p_name);
|
|
void _add_library_confirm();
|
|
void _load_library();
|
|
void _load_file(const String &p_path);
|
|
void _load_files(const PackedStringArray &p_paths);
|
|
|
|
void _item_renamed();
|
|
void _button_pressed(TreeItem *p_item, int p_column, int p_id, MouseButton p_button);
|
|
|
|
void _file_popup_selected(int p_id);
|
|
|
|
bool updating = false;
|
|
|
|
protected:
|
|
void _notification(int p_what);
|
|
void _update_editor(Object *p_mixer);
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
void set_animation_mixer(Object *p_mixer);
|
|
void show_dialog();
|
|
void update_tree();
|
|
AnimationLibraryEditor();
|
|
};
|
|
|
|
#endif // ANIMATION_LIBRARY_EDITOR_H
|