godot/editor/engine_update_label.cpp
2024-05-02 15:32:24 +02:00

326 lines
11 KiB
C++

/**************************************************************************/
/* engine_update_label.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "engine_update_label.h"
#include "core/io/json.h"
#include "core/os/time.h"
#include "editor/editor_settings.h"
#include "editor/editor_string_names.h"
#include "editor/themes/editor_scale.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/main/http_request.h"
bool EngineUpdateLabel::_can_check_updates() const {
return int(EDITOR_GET("network/connection/network_mode")) == EditorSettings::NETWORK_ONLINE &&
UpdateMode(int(EDITOR_GET("network/connection/engine_version_update_mode"))) != UpdateMode::DISABLED;
}
void EngineUpdateLabel::_check_update() {
checked_update = true;
_set_status(UpdateStatus::BUSY);
http->request("https://godotengine.org/versions.json");
}
void EngineUpdateLabel::_http_request_completed(int p_result, int p_response_code, const PackedStringArray &p_headers, const PackedByteArray &p_body) {
if (p_result != OK) {
_set_status(UpdateStatus::ERROR);
_set_message(vformat(TTR("Failed to check for updates. Error: %d."), p_result), theme_cache.error_color);
return;
}
if (p_response_code != 200) {
_set_status(UpdateStatus::ERROR);
_set_message(vformat(TTR("Failed to check for updates. Response code: %d."), p_response_code), theme_cache.error_color);
return;
}
Array version_data;
{
String s;
const uint8_t *r = p_body.ptr();
s.parse_utf8((const char *)r, p_body.size());
Variant result = JSON::parse_string(s);
if (result == Variant()) {
_set_status(UpdateStatus::ERROR);
_set_message(TTR("Failed to parse version JSON."), theme_cache.error_color);
return;
}
if (result.get_type() != Variant::ARRAY) {
_set_status(UpdateStatus::ERROR);
_set_message(TTR("Received JSON data is not a valid version array."), theme_cache.error_color);
return;
}
version_data = result;
}
UpdateMode update_mode = UpdateMode(int(EDITOR_GET("network/connection/engine_version_update_mode")));
bool stable_only = update_mode == UpdateMode::NEWEST_STABLE || update_mode == UpdateMode::NEWEST_PATCH;
const Dictionary version_info = Engine::get_singleton()->get_version_info();
int current_major = version_info["major"];
int current_minor = version_info["minor"];
int current_patch = version_info["patch"];
Dictionary found_version_info;
for (const Variant &data_bit : version_data) {
const Dictionary info = data_bit;
const String version_string = info["name"];
const PackedStringArray version_bits = version_string.split(".");
if (version_bits.size() < 2) {
continue;
}
int minor = version_bits[1].to_int();
if (version_bits[0].to_int() != current_major || minor < current_minor) {
continue;
}
int patch = 0;
if (version_bits.size() >= 3) {
patch = version_bits[2].to_int();
}
if (minor == current_minor && patch < current_patch) {
continue;
}
if (update_mode == UpdateMode::NEWEST_PATCH && minor > current_minor) {
continue;
}
if (minor > current_minor || patch > current_patch) {
String version_type = info["flavor"];
if (stable_only && _get_version_type(version_type, nullptr) != VersionType::STABLE) {
continue;
}
found_version = version_string;
found_version += "-" + version_type;
break;
} else if (minor == current_minor && patch == current_patch) {
found_version_info = info;
found_version = version_string;
break;
}
}
if (found_version_info.is_empty() && !found_version.is_empty()) {
_set_status(UpdateStatus::UPDATE_AVAILABLE);
_set_message(vformat(TTR("Update available: %s."), found_version), theme_cache.update_color);
return;
} else if (found_version_info.is_empty() || stable_only) {
_set_status(UpdateStatus::UP_TO_DATE);
return;
}
int current_version_index;
VersionType current_version_type = _get_version_type(version_info["status"], &current_version_index);
const Array releases = found_version_info["releases"];
for (const Variant &data_bit : version_data) {
const Dictionary info = data_bit;
const String version_string = info["name"];
int version_index;
VersionType version_type = _get_version_type(version_string, &version_index);
if (int(version_type) < int(current_version_type) || version_index > current_version_index) {
found_version += "-" + version_string;
_set_status(UpdateStatus::UPDATE_AVAILABLE);
_set_message(vformat(TTR("Update available: %s."), found_version), theme_cache.update_color);
return;
}
}
if (current_version_index == DEV_VERSION) {
// Since version index can't be determined and no strictly newer version exists, display a different status.
_set_status(UpdateStatus::DEV);
} else {
_set_status(UpdateStatus::UP_TO_DATE);
}
}
void EngineUpdateLabel::_set_message(const String &p_message, const Color &p_color) {
if (is_disabled()) {
add_theme_color_override("font_disabled_color", p_color);
} else {
add_theme_color_override("font_color", p_color);
}
set_text(p_message);
}
void EngineUpdateLabel::_set_status(UpdateStatus p_status) {
status = p_status;
if (status == UpdateStatus::DEV || status == UpdateStatus::BUSY || status == UpdateStatus::UP_TO_DATE) {
// Hide the label to prevent unnecessary distraction.
hide();
return;
} else {
show();
}
switch (status) {
case UpdateStatus::OFFLINE: {
set_disabled(false);
if (int(EDITOR_GET("network/connection/network_mode")) == EditorSettings::NETWORK_OFFLINE) {
_set_message(TTR("Offline mode, update checks disabled."), theme_cache.disabled_color);
} else {
_set_message(TTR("Update checks disabled."), theme_cache.disabled_color);
}
set_tooltip_text("");
break;
}
case UpdateStatus::ERROR: {
set_disabled(false);
set_tooltip_text(TTR("An error has occurred. Click to try again."));
} break;
case UpdateStatus::UPDATE_AVAILABLE: {
set_disabled(false);
set_tooltip_text(TTR("Click to open download page."));
} break;
default: {
}
}
}
EngineUpdateLabel::VersionType EngineUpdateLabel::_get_version_type(const String &p_string, int *r_index) const {
VersionType type = VersionType::UNKNOWN;
String index_string;
static HashMap<String, VersionType> type_map;
if (type_map.is_empty()) {
type_map["stable"] = VersionType::STABLE;
type_map["rc"] = VersionType::RC;
type_map["beta"] = VersionType::BETA;
type_map["alpha"] = VersionType::ALPHA;
type_map["dev"] = VersionType::DEV;
}
for (const KeyValue<String, VersionType> &kv : type_map) {
if (p_string.begins_with(kv.key)) {
index_string = p_string.trim_prefix(kv.key);
type = kv.value;
break;
}
}
if (r_index) {
if (index_string.is_empty()) {
*r_index = DEV_VERSION;
} else {
*r_index = index_string.to_int();
}
}
return type;
}
String EngineUpdateLabel::_extract_sub_string(const String &p_line) const {
int j = p_line.find("\"") + 1;
return p_line.substr(j, p_line.find("\"", j) - j);
}
void EngineUpdateLabel::_notification(int p_what) {
switch (p_what) {
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
if (!EditorSettings::get_singleton()->check_changed_settings_in_group("network/connection")) {
break;
}
if (_can_check_updates()) {
if (!checked_update) {
_check_update();
} else {
// This will be wrong when user toggles online mode twice when update is available, but it's not worth handling.
_set_status(UpdateStatus::UP_TO_DATE);
}
} else {
_set_status(UpdateStatus::OFFLINE);
}
} break;
case NOTIFICATION_THEME_CHANGED: {
theme_cache.default_color = get_theme_color("font_color", "Button");
theme_cache.disabled_color = get_theme_color("font_disabled_color", "Button");
theme_cache.error_color = get_theme_color("error_color", EditorStringName(Editor));
theme_cache.update_color = get_theme_color("warning_color", EditorStringName(Editor));
} break;
case NOTIFICATION_READY: {
if (_can_check_updates()) {
_check_update();
} else {
_set_status(UpdateStatus::OFFLINE);
}
} break;
}
}
void EngineUpdateLabel::_bind_methods() {
ADD_SIGNAL(MethodInfo("offline_clicked"));
}
void EngineUpdateLabel::pressed() {
switch (status) {
case UpdateStatus::OFFLINE: {
emit_signal("offline_clicked");
} break;
case UpdateStatus::ERROR: {
_check_update();
} break;
case UpdateStatus::UPDATE_AVAILABLE: {
OS::get_singleton()->shell_open("https://godotengine.org/download/archive/" + found_version);
} break;
default: {
}
}
}
EngineUpdateLabel::EngineUpdateLabel() {
set_underline_mode(UNDERLINE_MODE_ON_HOVER);
http = memnew(HTTPRequest);
http->set_https_proxy(EDITOR_GET("network/http_proxy/host"), EDITOR_GET("network/http_proxy/port"));
http->set_timeout(10.0);
add_child(http);
http->connect("request_completed", callable_mp(this, &EngineUpdateLabel::_http_request_completed));
}