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godot/.pre-commit-config.yaml
2024-05-22 11:32:25 +02:00

187 lines
5.7 KiB
YAML

exclude: |
(?x)^(
.*thirdparty/.*|
.*-so_wrap\.(h|c)$
)
repos:
- repo: https://github.com/pre-commit/mirrors-clang-format
rev: v17.0.6
hooks:
- id: clang-format
files: \.(c|h|cpp|hpp|cc|cxx|m|mm|inc|java|glsl)$
types_or: [text]
exclude: |
(?x)^(
tests/python_build/.*|
platform/android/java/lib/src/com/.*
)
- repo: https://github.com/astral-sh/ruff-pre-commit
rev: v0.4.4
hooks:
- id: ruff
args: [--fix]
- id: ruff-format
- repo: https://github.com/pre-commit/mirrors-mypy
rev: v0.971
hooks:
- id: mypy
files: \.py$
types_or: [text]
- repo: https://github.com/codespell-project/codespell
rev: v2.2.6
hooks:
- id: codespell
types_or: [text]
exclude: |
(?x)^(
.*\.desktop$|
.*\.gitignore$|
.*\.po$|
.*\.pot$|
.*\.rc$|
\.mailmap$|
AUTHORS.md$|
COPYRIGHT.txt$|
DONORS.md$|
core/input/gamecontrollerdb.txt$|
core/string/locales.h$|
editor/project_converter_3_to_4.cpp$|
platform/android/java/lib/src/com/.*|
platform/web/package-lock.json$
)
args:
- --enable-colors
- --write-changes
- --check-hidden
- --quiet-level
- '3'
- --ignore-words-list
- aesthetic,aesthetics,breaked,cancelled,colour,curvelinear,doubleclick,expct,findn,gird,hel,inout,lod,mis,nd,numer,ot,requestor,te,thirdparty,vai
- --builtin
- clear,rare,en-GB_to_en-US
### Requires Docker; look into alternative implementation.
# - repo: https://github.com/comkieffer/pre-commit-xmllint.git
# rev: 1.0.0
# hooks:
# - id: xmllint
# language: docker
# types_or: [text]
# files: ^(doc/classes|.*/doc_classes)/.*\.xml$
# args: [--schema, doc/class.xsd]
- repo: local
hooks:
- id: make-rst
name: make-rst
language: python
entry: python3 doc/tools/make_rst.py doc/classes modules platform --dry-run --color
pass_filenames: false
files: ^(doc/classes|.*/doc_classes)/.*\.xml$
- id: doc-status
name: doc-status
language: python
entry: python3 doc/tools/doc_status.py
files: ^(doc/classes|.*/doc_classes)/.*\.xml$
- id: eslint
name: eslint
language: node
entry: eslint
files: ^(platform/web/js/|modules/|misc/dist/html/).*\.(js|html)$
args: [--fix, --no-warn-ignored, --no-config-lookup, --config, platform/web/eslint.config.cjs]
additional_dependencies:
- '@eslint/js@^9.3.0'
- '@html-eslint/eslint-plugin@^0.24.1'
- '@html-eslint/parser@^0.24.1'
- '@stylistic/eslint-plugin@^2.1.0'
- 'eslint@^9.3.0'
- 'eslint-plugin-html@^8.1.1'
- 'globals@^15.3.0'
- 'espree@^10.0.1'
- id: jsdoc
name: jsdoc
language: node
entry: jsdoc
files: ^platform/web/js/engine/(engine|config|features)\.js$
args:
- --template
- platform/web/js/jsdoc2rst/
- platform/web/js/engine/engine.js
- platform/web/js/engine/config.js
- platform/web/js/engine/features.js
- --destination
- ''
- -d
- dry-run
pass_filenames: false
additional_dependencies: ['jsdoc@^4.0.3']
- id: copyright-headers
name: copyright-headers
language: python
entry: python3 misc/scripts/copyright_headers.py
files: \.(c|h|cpp|hpp|cc|cxx|m|mm|inc|java)$
exclude: |
(?x)^(
core/math/bvh_.*\.inc$|
platform/(?!android|ios|linuxbsd|macos|web|windows)\w+/.*|
platform/android/java/lib/src/com/.*|
platform/android/java/lib/src/org/godotengine/godot/gl/GLSurfaceView\.java$|
platform/android/java/lib/src/org/godotengine/godot/gl/EGLLogWrapper\.java$|
platform/android/java/lib/src/org/godotengine/godot/utils/ProcessPhoenix\.java$
)
- id: header-guards
name: header-guards
language: python
entry: python3 misc/scripts/header_guards.py
files: \.(h|hpp)$
exclude: |
(?x)^(
.*/thread\.h$|
.*/platform_config\.h$|
.*/platform_gl\.$h
)
- id: file-format
name: file-format
language: python
entry: python3 misc/scripts/file_format.py
types_or: [text]
exclude: |
(?x)^(
.*\.test\.txt$|
.*\.svg$|
.*\.patch$|
.*\.out$|
modules/gdscript/tests/scripts/parser/features/mixed_indentation_on_blank_lines\.gd$|
modules/gdscript/tests/scripts/parser/warnings/empty_file_newline_comment\.notest\.gd$|
modules/gdscript/tests/scripts/parser/warnings/empty_file_newline\.notest\.gd$|
platform/android/java/lib/src/com/google/.*
)
- id: dotnet-format
name: dotnet-format
language: python
entry: python3 misc/scripts/dotnet_format.py
types_or: [c#]
# End of upstream Godot pre-commit hooks.
#
# Keep this separation to let downstream forks add their own hooks to this file,
# without running into merge conflicts when rebasing on latest upstream.
#
# Start of downstream pre-commit hooks.
#
# This is still the "repo: local" scope, so new local hooks can be defined directly at this indentation:
# - id: new-local-hook
# To add external repo hooks, bring the indentation back to:
# - repo: my-remote-hook