.. |
audio
|
Rename VideoPlayer to VideoStreamPlayer for consistency
|
2021-12-06 19:01:28 +01:00 |
camera
|
Add placeholder textures to ensure CameraTexture / CameraFeed always have valid RIDs.
|
2021-08-13 12:32:01 +03:00 |
physics_2d
|
Merge pull request #55736 from nekomatata/physics-apply-forces
|
2021-12-10 17:16:28 -07:00 |
physics_3d
|
Merge pull request #55736 from nekomatata/physics-apply-forces
|
2021-12-10 17:16:28 -07:00 |
rendering
|
Fix shader array parsing in variable declaration
|
2021-12-15 17:54:15 +03:00 |
text
|
align to horizontal_alignment, valign to vertical_alignment, related
|
2021-12-09 01:38:46 -06:00 |
xr
|
Fix double _get_tracking_status declaration
|
2021-10-20 17:39:08 +11:00 |
audio_server.cpp
|
Rename remove() to remove_at() when removing by index
|
2021-11-23 18:58:57 -07:00 |
audio_server.h
|
Allow AudioStreamPlayer(2D) to provide pitch_scale on playback
|
2021-10-10 18:52:29 -03:00 |
camera_server.cpp
|
Rename remove() to remove_at() when removing by index
|
2021-11-23 18:58:57 -07:00 |
camera_server.h
|
Rename Reference to RefCounted
|
2021-06-11 18:48:42 +02:00 |
display_server.cpp
|
Use "enum class" for input enums
|
2021-11-12 15:37:54 -06:00 |
display_server.h
|
Add GLES2 2D renderer + Linux display manager
|
2021-10-30 02:05:48 +02:00 |
display_server_headless.h
|
Added more empty definitions for headless display server
|
2021-11-25 16:28:23 +00:00 |
navigation_server_2d.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
navigation_server_2d.h
|
Allow Navigation to be more flexible
|
2021-03-15 15:58:59 +01:00 |
navigation_server_3d.cpp
|
Allow Navigation to be more flexible
|
2021-03-15 15:58:59 +01:00 |
navigation_server_3d.h
|
Rename Transform to Transform3D in core
|
2021-06-03 07:30:01 -04:00 |
physics_server_2d.cpp
|
Improve RigidDynamicBody force and torque API
|
2021-12-10 15:55:40 -07:00 |
physics_server_2d.h
|
Improve RigidDynamicBody force and torque API
|
2021-12-10 15:55:40 -07:00 |
physics_server_2d_wrap_mt.cpp
|
Rename Godot Physics classes from *SW to Godot*
|
2021-10-18 17:01:10 -07:00 |
physics_server_2d_wrap_mt.h
|
Improve RigidDynamicBody force and torque API
|
2021-12-10 15:55:40 -07:00 |
physics_server_3d.cpp
|
Improve RigidDynamicBody force and torque API
|
2021-12-10 15:55:40 -07:00 |
physics_server_3d.h
|
Improve RigidDynamicBody force and torque API
|
2021-12-10 15:55:40 -07:00 |
physics_server_3d_wrap_mt.cpp
|
Rename Godot Physics classes from *SW to Godot*
|
2021-10-18 17:01:10 -07:00 |
physics_server_3d_wrap_mt.h
|
Improve RigidDynamicBody force and torque API
|
2021-12-10 15:55:40 -07:00 |
register_server_types.cpp
|
Use parameter classes instead of arguments for all physics queries
|
2021-11-04 11:44:39 -07:00 |
register_server_types.h
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
rendering_server.cpp
|
Merge pull request #35901 from nathanfranke/pool-byte-array-subarray-exclusive
|
2021-12-07 14:00:59 +01:00 |
rendering_server.h
|
Fixed minimum size of aabb in ImmediateMesh to draw only one vertex
|
2021-12-02 08:33:33 +09:00 |
SCsub
|
Implement TextServer GDExtension interface, remove TextServer GDNative interface.
|
2021-10-01 15:13:29 +03:00 |
server_wrap_mt_common.h
|
Make Servers truly Thread Safe
|
2021-02-10 13:21:46 -03:00 |
text_server.cpp
|
Add a double-precision editor build to CI
|
2021-12-09 09:52:48 -06:00 |
text_server.h
|
align to horizontal_alignment, valign to vertical_alignment, related
|
2021-12-09 01:38:46 -06:00 |
xr_server.cpp
|
Rename remove() to remove_at() when removing by index
|
2021-11-23 18:58:57 -07:00 |
xr_server.h
|
Rework XR positional trackers
|
2021-10-17 12:12:20 +11:00 |