godot/modules/lightmapper_rd
reduz 127458ed17 Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete
-Removed int_types.h as its obsolete in c++11+
-Changed color names code
2020-11-07 20:17:12 -03:00
..
config.py
lightmapper_rd.cpp
lightmapper_rd.h
lm_blendseams.glsl
lm_common_inc.glsl
lm_compute.glsl
lm_raster.glsl
register_types.cpp
register_types.h
SCsub