godot/drivers/gles3
Juan Linietsky 407b16ab00
Debug CanvasItem redraw
I wanted to add this tool for years and always forget. This command line option:

```
$ godot.exe -e --debug-canvas-item-redraw
```

Allows to see when a canvas item is redrawn. This helps find out if something
in the UI is refreshing in a way it should not. Examples as such:

* Signals causing more of the UI to redraw.
* Container resizing causes more UI elements to redraw.
* Something using a timer is redrawing all time time, which can go unnoticed.

To my surprise, the editor UI is redrawing very efficiently. There is some
weird stuff with the scene tabs, redrawing when the inspector changes but most
things for the most part are fine.
2023-08-28 12:53:56 +02:00
..
effects Use Gaussian approximation for backbuffer mipmaps in GL Compatibility renderer 2023-06-12 21:51:23 -07:00
environment Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D 2023-01-31 20:04:11 +01:00
shaders Add option to enable HDR rendering in 2D 2023-08-07 11:24:03 +02:00
storage Fix memory access error for MultiMesh with GLES3 2023-08-19 16:01:21 +02:00
rasterizer_canvas_gles3.cpp fix glMapBufferRange return null when r_index + last_item_index > max_instances 2023-08-27 18:00:35 +08:00
rasterizer_canvas_gles3.h Debug CanvasItem redraw 2023-08-28 12:53:56 +02:00
rasterizer_gles3.cpp Replace get_rendering_device() call to prevent crashes on OpenGL. 2023-06-06 23:29:36 +02:00
rasterizer_gles3.h Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
rasterizer_scene_gles3.cpp Merge pull request #80070 from clayjohn/GLES3-depth-prepass 2023-08-01 17:26:00 +02:00
rasterizer_scene_gles3.h Add RENDERING_INFO parameters to GL Compatibility renderer 2023-06-16 09:10:00 +02:00
SCsub Split GI effects and fix stereoscopic rendering of GI effects 2022-06-22 12:50:17 +10:00
shader_gles3.cpp Check if shader cache directory is available before using cache 2023-07-25 14:33:37 +02:00
shader_gles3.h fix gles texture uniform array binding 2023-05-26 23:11:02 +03:00