mirror of
https://github.com/godotengine/godot
synced 2024-11-05 16:53:09 +00:00
c4903a603b
This makes them display in a nicer way in the editor help. (The title will display instead of the full URL.)
121 lines
3.8 KiB
XML
121 lines
3.8 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="Script" inherits="Resource" version="4.0">
|
|
<brief_description>
|
|
A class stored as a resource.
|
|
</brief_description>
|
|
<description>
|
|
A class stored as a resource. A script extends the functionality of all objects that instance it.
|
|
The [code]new[/code] method of a script subclass creates a new instance. [method Object.set_script] extends an existing object, if that object's class matches one of the script's base classes.
|
|
</description>
|
|
<tutorials>
|
|
<link title="Scripting">https://docs.godotengine.org/en/latest/getting_started/step_by_step/scripting.html</link>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="can_instance" qualifiers="const">
|
|
<return type="bool">
|
|
</return>
|
|
<description>
|
|
Returns [code]true[/code] if the script can be instanced.
|
|
</description>
|
|
</method>
|
|
<method name="get_base_script" qualifiers="const">
|
|
<return type="Script">
|
|
</return>
|
|
<description>
|
|
Returns the script directly inherited by this script.
|
|
</description>
|
|
</method>
|
|
<method name="get_instance_base_type" qualifiers="const">
|
|
<return type="StringName">
|
|
</return>
|
|
<description>
|
|
Returns the script's base type.
|
|
</description>
|
|
</method>
|
|
<method name="get_property_default_value">
|
|
<return type="Variant">
|
|
</return>
|
|
<argument index="0" name="property" type="StringName">
|
|
</argument>
|
|
<description>
|
|
Returns the default value of the specified property.
|
|
</description>
|
|
</method>
|
|
<method name="get_script_constant_map">
|
|
<return type="Dictionary">
|
|
</return>
|
|
<description>
|
|
Returns a dictionary containing constant names and their values.
|
|
</description>
|
|
</method>
|
|
<method name="get_script_method_list">
|
|
<return type="Array">
|
|
</return>
|
|
<description>
|
|
Returns the list of methods in this [Script].
|
|
</description>
|
|
</method>
|
|
<method name="get_script_property_list">
|
|
<return type="Array">
|
|
</return>
|
|
<description>
|
|
Returns the list of properties in this [Script].
|
|
</description>
|
|
</method>
|
|
<method name="get_script_signal_list">
|
|
<return type="Array">
|
|
</return>
|
|
<description>
|
|
Returns the list of user signals defined in this [Script].
|
|
</description>
|
|
</method>
|
|
<method name="has_script_signal" qualifiers="const">
|
|
<return type="bool">
|
|
</return>
|
|
<argument index="0" name="signal_name" type="StringName">
|
|
</argument>
|
|
<description>
|
|
Returns [code]true[/code] if the script, or a base class, defines a signal with the given name.
|
|
</description>
|
|
</method>
|
|
<method name="has_source_code" qualifiers="const">
|
|
<return type="bool">
|
|
</return>
|
|
<description>
|
|
Returns [code]true[/code] if the script contains non-empty source code.
|
|
</description>
|
|
</method>
|
|
<method name="instance_has" qualifiers="const">
|
|
<return type="bool">
|
|
</return>
|
|
<argument index="0" name="base_object" type="Object">
|
|
</argument>
|
|
<description>
|
|
Returns [code]true[/code] if [code]base_object[/code] is an instance of this script.
|
|
</description>
|
|
</method>
|
|
<method name="is_tool" qualifiers="const">
|
|
<return type="bool">
|
|
</return>
|
|
<description>
|
|
Returns [code]true[/code] if the script is a tool script. A tool script can run in the editor.
|
|
</description>
|
|
</method>
|
|
<method name="reload">
|
|
<return type="int" enum="Error">
|
|
</return>
|
|
<argument index="0" name="keep_state" type="bool" default="false">
|
|
</argument>
|
|
<description>
|
|
Reloads the script's class implementation. Returns an error code.
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<members>
|
|
<member name="source_code" type="String" setter="set_source_code" getter="get_source_code">
|
|
The script source code or an empty string if source code is not available. When set, does not reload the class implementation automatically.
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
</constants>
|
|
</class>
|