godot/scene
Rémi Verschelde 034e579fa5
Merge pull request #92901 from kleonc/texture-progress-bar-fix-radial-mode-2-point-polygon-edge-case
Fix `TextureProgressBar` radial mode invalid polygon edge case
2024-06-11 16:59:31 +02:00
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2d Fix NavigationRegion2D debug not clearing canvas item 2024-06-10 19:07:57 +02:00
3d Merge pull request #92925 from TokageItLab/concatenated-bone-names 2024-06-10 16:12:08 +02:00
animation Fix seeking Animation immediate after playback for Discrete track 2024-06-08 22:09:37 +09:00
audio Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
debugger Reduce and prevent unnecessary random-access to List 2024-05-04 16:08:55 +02:00
gui Merge pull request #92901 from kleonc/texture-progress-bar-fix-radial-mode-2-point-polygon-edge-case 2024-06-11 16:59:31 +02:00
main [Window] Fix mouse hover state of the main window when mouse enter event was sent before setting callbacks. 2024-06-10 18:43:01 +03:00
resources Merge pull request #92847 from aaronp64/varying_getter_port_type 2024-06-11 16:59:25 +02:00
theme [Button] Adds theme option to align button text and icon to either largest or current stylebox. 2024-06-10 18:40:52 +03:00
property_list_helper.cpp Automatically use property count in PropertyListHelper 2024-05-25 10:51:37 +02:00
property_list_helper.h Automatically use property count in PropertyListHelper 2024-05-25 10:51:37 +02:00
property_utils.cpp Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
property_utils.h Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
register_scene_types.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
register_scene_types.h
scene_string_names.cpp [Scene] Add SceneStringNames::panel 2024-05-30 22:54:50 +02:00
scene_string_names.h [Scene] Add SceneStringNames::panel 2024-05-30 22:54:50 +02:00
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