godot/modules/mono
Michele Valente 3c7d9001bc fix release builds with mono
"_signals" and "signals_invalidated" were moved out of the
"TOOLS_ENABLED" directive. Updated also the two "update_signals" and
"_update_signals" methods so it makes sense.
2018-02-22 21:23:47 +01:00
..
doc_classes doc: Update version string in header 2018-02-19 10:46:33 +01:00
editor Update warning about C# support 2018-02-21 22:47:44 +01:00
glue Merge pull request #16326 from NathanWarden/fix_basis_mono 2018-02-18 19:54:53 +01:00
mono_gd [mono] fix signals parameter retrieval 2018-02-21 12:50:05 +01:00
utils Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
config.py Fix pkgconfig detection of mono 2018-02-03 05:17:53 +11:00
csharp_script.cpp fix release builds with mono 2018-02-22 21:23:47 +01:00
csharp_script.h fix release builds with mono 2018-02-22 21:23:47 +01:00
godotsharp_defs.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
godotsharp_dirs.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
godotsharp_dirs.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
mono_gc_handle.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
mono_gc_handle.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
mono_reg_utils.py Fix build with Python 3 on Windows 2017-10-29 19:27:12 +01:00
register_types.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
register_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub Add and use mono build variables with cloned environment. 2018-02-10 20:48:46 -07:00
signal_awaiter_utils.cpp SignalAwaiter::_signal_callback was calling the thunk with a wrong pointer 2018-01-23 12:58:54 +01:00
signal_awaiter_utils.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00