This website requires JavaScript.
Explore
Help
Sign in
gaming
/
godot
Watch
1
Star
0
Fork
You've already forked godot
0
mirror of
https://github.com/godotengine/godot
synced
2024-11-02 05:26:46 +00:00
Code
Issues
Projects
Releases
Packages
Wiki
Activity
3c527dcbbd
godot
/
scene
/
2d
History
Camille Mohr-Daurat
3c527dcbbd
Merge pull request
#54157
from bjauny/fix_potential_nullpointer_collision3d
...
Fix potential null pointer use, based on
#54094
fix
2021-10-27 12:40:50 -07:00
..
animated_sprite_2d.cpp
animated_sprite_2d.h
area_2d.cpp
area_2d.h
audio_listener_2d.cpp
audio_listener_2d.h
audio_stream_player_2d.cpp
audio_stream_player_2d.h
back_buffer_copy.cpp
back_buffer_copy.h
camera_2d.cpp
camera_2d.h
canvas_group.cpp
canvas_group.h
canvas_modulate.cpp
canvas_modulate.h
collision_object_2d.cpp
Merge pull request
#54157
from bjauny/fix_potential_nullpointer_collision3d
2021-10-27 12:40:50 -07:00
collision_object_2d.h
collision_polygon_2d.cpp
collision_polygon_2d.h
collision_shape_2d.cpp
collision_shape_2d.h
cpu_particles_2d.cpp
cpu_particles_2d.h
gpu_particles_2d.cpp
gpu_particles_2d.h
joint_2d.cpp
joint_2d.h
light_2d.cpp
light_2d.h
light_occluder_2d.cpp
light_occluder_2d.h
line_2d.cpp
line_2d.h
line_builder.cpp
line_builder.h
mesh_instance_2d.cpp
mesh_instance_2d.h
multimesh_instance_2d.cpp
multimesh_instance_2d.h
navigation_agent_2d.cpp
navigation_agent_2d.h
navigation_obstacle_2d.cpp
navigation_obstacle_2d.h
navigation_region_2d.cpp
navigation_region_2d.h
node_2d.cpp
node_2d.h
parallax_background.cpp
parallax_background.h
parallax_layer.cpp
parallax_layer.h
path_2d.cpp
path_2d.h
physical_bone_2d.cpp
physical_bone_2d.h
physics_body_2d.cpp
Fix
#54298
where a CharacterBody2D can be stuck on the wall.
2021-10-27 18:05:35 +02:00
physics_body_2d.h
Fix
#54298
where a CharacterBody2D can be stuck on the wall.
2021-10-27 18:05:35 +02:00
polygon_2d.cpp
polygon_2d.h
position_2d.cpp
position_2d.h
ray_cast_2d.cpp
ray_cast_2d.h
remote_transform_2d.cpp
remote_transform_2d.h
SCsub
skeleton_2d.cpp
skeleton_2d.h
sprite_2d.cpp
sprite_2d.h
tile_map.cpp
Implement runtime update of TileData object in TileMap
2021-10-27 18:32:52 +02:00
tile_map.h
Implement runtime update of TileData object in TileMap
2021-10-27 18:32:52 +02:00
touch_screen_button.cpp
touch_screen_button.h
visible_on_screen_notifier_2d.cpp
visible_on_screen_notifier_2d.h