godot/platform/windows
Rémi Verschelde 31277e43a7
Merge pull request #91890 from Repiteo/scons/silence_msvc-fixes
SCons: Fix `silence_msvc` implementation errors
2024-06-11 13:57:01 +02:00
..
doc_classes
export
console_wrapper_windows.cpp
crash_handler_windows.h
crash_handler_windows_seh.cpp
crash_handler_windows_signal.cpp
detect.py Merge pull request #91890 from Repiteo/scons/silence_msvc-fixes 2024-06-11 13:57:01 +02:00
display_server_windows.cpp Merge pull request #92843 from anniryynanen/tooltip-in-popup 2024-06-10 16:11:52 +02:00
display_server_windows.h Use current mouse button state instead of saved values. 2024-05-31 15:50:14 +03:00
gl_manager_windows_angle.cpp
gl_manager_windows_angle.h
gl_manager_windows_native.cpp
gl_manager_windows_native.h
godot.ico
godot.natvis
godot_console.ico
godot_res.rc
godot_res_wrap.rc
godot_windows.cpp
joypad_windows.cpp
joypad_windows.h
key_mapping_windows.cpp
key_mapping_windows.h
lang_table.h
msvs.py
native_menu_windows.cpp Merge pull request #92826 from bruvzg/nat_icon_checks 2024-06-07 23:30:39 +02:00
native_menu_windows.h [macOS] Improve native menu open/close callbacks. 2024-06-05 20:22:41 +03:00
os_windows.cpp
os_windows.h
platform_config.h
platform_gl.h
platform_windows_builders.py
README.md
rendering_context_driver_vulkan_windows.cpp
rendering_context_driver_vulkan_windows.h
SCsub
tts_windows.cpp
tts_windows.h
wgl_detect_version.cpp
wgl_detect_version.h
windows_terminal_logger.cpp
windows_terminal_logger.h
windows_utils.cpp
windows_utils.h

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation