godot/modules/navigation
smix8 bf1571979c Rename Navigation uses of 'location' to 'position'
Contrary to the entire rest of the engine NavigationAgent's and NavigationLinks decided to deal with locations instead of positions.
2023-01-26 18:19:03 +01:00
..
editor Disable navmesh, lightmap, and VoxelGI generation on foreign data 2023-01-06 08:39:27 -08:00
config.py
godot_navigation_server.cpp Rename Navigation uses of 'location' to 'position' 2023-01-26 18:19:03 +01:00
godot_navigation_server.h Rename Navigation uses of 'location' to 'position' 2023-01-26 18:19:03 +01:00
nav_base.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
nav_link.cpp Rename Navigation uses of 'location' to 'position' 2023-01-26 18:19:03 +01:00
nav_link.h Rename Navigation uses of 'location' to 'position' 2023-01-26 18:19:03 +01:00
nav_map.cpp Rename Navigation uses of 'location' to 'position' 2023-01-26 18:19:03 +01:00
nav_map.h Add NavigationServer Performance Monitor 2023-01-08 22:58:21 +01:00
nav_region.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
nav_region.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
nav_rid.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
nav_utils.h Rename Navigation uses of 'location' to 'position' 2023-01-26 18:19:03 +01:00
navigation_mesh_generator.cpp Use range iterators in LocalVector loops 2023-01-21 18:44:42 +01:00
navigation_mesh_generator.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_types.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rvo_agent.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rvo_agent.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
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