mirror of
https://github.com/godotengine/godot
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103 lines
3.9 KiB
C++
103 lines
3.9 KiB
C++
/*************************************************************************/
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/* audio_stream.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "audio_stream.h"
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int AudioStream::InternalAudioStream::get_channel_count() const {
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return owner->get_channel_count();
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}
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void AudioStream::InternalAudioStream::set_mix_rate(int p_rate) {
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owner->_mix_rate=p_rate;
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}
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bool AudioStream::InternalAudioStream::mix(int32_t *p_buffer,int p_frames) {
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return owner->mix(p_buffer,p_frames);
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}
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bool AudioStream::InternalAudioStream::can_update_mt() const {
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return owner->get_update_mode()==UPDATE_THREAD;
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}
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void AudioStream::InternalAudioStream::update() {
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owner->update();
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}
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AudioServer::AudioStream *AudioStream::get_audio_stream() {
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return internal_audio_stream;
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}
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void AudioStream::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("play"),&AudioStream::play);
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ObjectTypeDB::bind_method(_MD("stop"),&AudioStream::stop);
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ObjectTypeDB::bind_method(_MD("is_playing"),&AudioStream::is_playing);
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ObjectTypeDB::bind_method(_MD("set_loop","enabled"),&AudioStream::set_loop);
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ObjectTypeDB::bind_method(_MD("has_loop"),&AudioStream::has_loop);
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ObjectTypeDB::bind_method(_MD("get_stream_name"),&AudioStream::get_stream_name);
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ObjectTypeDB::bind_method(_MD("get_loop_count"),&AudioStream::get_loop_count);
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ObjectTypeDB::bind_method(_MD("seek_pos","pos"),&AudioStream::seek_pos);
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ObjectTypeDB::bind_method(_MD("get_pos"),&AudioStream::get_pos);
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ObjectTypeDB::bind_method(_MD("get_length"),&AudioStream::get_length);
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ObjectTypeDB::bind_method(_MD("get_update_mode"),&AudioStream::get_update_mode);
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ObjectTypeDB::bind_method(_MD("update"),&AudioStream::update);
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BIND_CONSTANT( UPDATE_NONE );
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BIND_CONSTANT( UPDATE_IDLE );
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BIND_CONSTANT( UPDATE_THREAD );
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}
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AudioStream::AudioStream() {
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_mix_rate=44100;
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internal_audio_stream = memnew( InternalAudioStream );
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internal_audio_stream->owner=this;
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}
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AudioStream::~AudioStream() {
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memdelete(internal_audio_stream);
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}
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