godot/doc
Matias N. Goldberg 364f916f3f
Add debug utilities for Vulkan
Features:
- Debug-only tracking of objects by type. See
get_driver_allocs_by_object_type et al.
 - Debug-only Breadcrumb info for debugging GPU crashes and device lost
 - Performance report per frame from get_perf_report
- Some VMA calls had to be modified in order to insert the necessary
memory callbacks

Functionality marked as "debug-only" is only available in debug or dev
builds.

Misc fixes:
 - Early break optimization in RenderingDevice::uniform_set_create

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The work was performed by collaboration of TheForge and Google. I am
merely splitting it up into smaller PRs and cleaning it up.
2024-08-21 23:48:08 +02:00
..
classes Add debug utilities for Vulkan 2024-08-21 23:48:08 +02:00
tools Class reference: Add self-links to methods, properties, etc. 2024-05-26 09:54:17 +02:00
translations i18n: Sync translations with Weblate 2024-08-14 16:14:54 +02:00
class.xsd Documentation: Add support for deprecated/experimental messages 2024-02-15 15:59:50 +03:00
Doxyfile
Makefile