godot/misc/scripts
Rémi Verschelde e520359147
Pre-commit: Fix copyright_headers.py to run on all relevant files
It was only running on the first file passed by pre-commit, instead of all.
Fixes compatibility with Windows paths to get the basename.
2024-03-15 15:32:50 +01:00
..
check_ci_log.py SCons: Ensure with statement where applicable 2024-03-10 12:57:57 -05:00
clang_tidy.sh Fix printf for format checks 2024-02-02 15:10:46 +01:00
codespell.sh Fix various typos with codespell 2024-02-07 11:09:34 +01:00
copyright_headers.py Pre-commit: Fix copyright_headers.py to run on all relevant files 2024-03-15 15:32:50 +01:00
dotnet_format.py Enforce \n eol for Python writes 2024-03-09 14:29:24 -06:00
file_format.sh Fix printf for format checks 2024-02-02 15:10:46 +01:00
gitignore_check.sh Add static check for overzealous .gitignores. 2023-07-01 08:41:36 -05:00
header_guards.sh Fix printf for format checks 2024-02-02 15:10:46 +01:00
install_d3d12_sdk_windows.py SCons: Add proper MinGW support to D3D12 deps install script 2024-02-23 22:13:22 +01:00
install_vulkan_sdk_macos.sh [CI] Use multiple forced unmount attempts for MoltenVK image. 2023-01-03 11:16:30 +02:00
make_icons.sh Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
make_tarball.sh Add script to make source tarball with .git/HEAD 2021-07-29 11:52:43 +02:00
mypy.ini SCons: Update mypy 2023-12-11 15:59:06 -06:00
mypy_check.sh ci: add Python static analysis check via mypy 2022-09-30 19:03:17 +07:00
pytest_builders.sh ci: add basic test pipeline for shader builders 2022-08-19 20:32:13 +09:00
validate_extension_api.sh CI: Compat checks: Make fetching the reference API more robust 2023-09-05 15:27:44 +02:00