godot/servers/SCsub
reduz 8b547331be Create GDExtension clases for PhysicsServer3D
* Allows creating a GDExtension based 3D Physics Server (for Bullet, PhysX, etc. support)
* Some changes on native struct binding for PhysicsServer

This allows a 3D Physics server created entirely from GDExtension. Once it works, the idea is to port the 2D one to it.
2022-03-15 18:39:31 +01:00

20 lines
448 B
Python

#!/usr/bin/env python
Import("env")
env.servers_sources = []
env.add_source_files(env.servers_sources, "*.cpp")
SConscript("xr/SCsub")
SConscript("camera/SCsub")
SConscript("physics_3d/SCsub")
SConscript("physics_2d/SCsub")
SConscript("rendering/SCsub")
SConscript("audio/SCsub")
SConscript("text/SCsub")
SConscript("debugger/SCsub")
SConscript("extensions/SCsub")
lib = env.add_library("servers", env.servers_sources)
env.Prepend(LIBS=[lib])