mirror of
https://github.com/godotengine/godot
synced 2024-09-05 21:50:24 +00:00
417 lines
10 KiB
JavaScript
417 lines
10 KiB
JavaScript
// The following is concatenated with generated code, and acts as the end
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// of a wrapper for said code. See pre.js for the other part of the
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// wrapper.
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exposedLibs['PATH'] = PATH;
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exposedLibs['FS'] = FS;
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return Module;
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},
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};
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(function() {
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var engine = Engine;
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var DOWNLOAD_ATTEMPTS_MAX = 4;
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var basePath = null;
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var wasmFilenameExtensionOverride = null;
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var engineLoadPromise = null;
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var loadingFiles = {};
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function getPathLeaf(path) {
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while (path.endsWith('/'))
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path = path.slice(0, -1);
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return path.slice(path.lastIndexOf('/') + 1);
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}
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function getBasePath(path) {
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if (path.endsWith('/'))
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path = path.slice(0, -1);
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if (path.lastIndexOf('.') > path.lastIndexOf('/'))
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path = path.slice(0, path.lastIndexOf('.'));
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return path;
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}
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function getBaseName(path) {
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return getPathLeaf(getBasePath(path));
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}
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Engine = function Engine() {
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this.rtenv = null;
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var LIBS = {};
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var initPromise = null;
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var unloadAfterInit = true;
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var preloadedFiles = [];
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var resizeCanvasOnStart = true;
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var progressFunc = null;
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var preloadProgressTracker = {};
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var lastProgress = { loaded: 0, total: 0 };
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var canvas = null;
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var executableName = null;
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var locale = null;
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var stdout = null;
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var stderr = null;
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this.init = function(newBasePath) {
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if (!initPromise) {
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initPromise = Engine.load(newBasePath).then(
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instantiate.bind(this)
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);
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requestAnimationFrame(animateProgress);
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if (unloadAfterInit)
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initPromise.then(Engine.unloadEngine);
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}
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return initPromise;
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};
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function instantiate(wasmBuf) {
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var rtenvProps = {
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engine: this,
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ENV: {},
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};
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if (typeof stdout === 'function')
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rtenvProps.print = stdout;
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if (typeof stderr === 'function')
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rtenvProps.printErr = stderr;
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rtenvProps.instantiateWasm = function(imports, onSuccess) {
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WebAssembly.instantiate(wasmBuf, imports).then(function(result) {
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onSuccess(result.instance);
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});
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return {};
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};
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return new Promise(function(resolve, reject) {
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rtenvProps.onRuntimeInitialized = resolve;
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rtenvProps.onAbort = reject;
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rtenvProps.engine.rtenv = Engine.RuntimeEnvironment(rtenvProps, LIBS);
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});
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}
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this.preloadFile = function(pathOrBuffer, destPath) {
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if (pathOrBuffer instanceof ArrayBuffer) {
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pathOrBuffer = new Uint8Array(pathOrBuffer);
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} else if (ArrayBuffer.isView(pathOrBuffer)) {
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pathOrBuffer = new Uint8Array(pathOrBuffer.buffer);
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}
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if (pathOrBuffer instanceof Uint8Array) {
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preloadedFiles.push({
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path: destPath,
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buffer: pathOrBuffer
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});
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return Promise.resolve();
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} else if (typeof pathOrBuffer === 'string') {
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return loadPromise(pathOrBuffer, preloadProgressTracker).then(function(xhr) {
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preloadedFiles.push({
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path: destPath || pathOrBuffer,
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buffer: xhr.response
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});
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});
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} else {
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throw Promise.reject("Invalid object for preloading");
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}
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};
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this.start = function() {
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return this.init().then(
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Function.prototype.apply.bind(synchronousStart, this, arguments)
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);
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};
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this.startGame = function(mainPack) {
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executableName = getBaseName(mainPack);
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var mainArgs = [];
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if (!getPathLeaf(mainPack).endsWith('.pck')) {
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mainArgs = ['--main-pack', getPathLeaf(mainPack)];
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}
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return Promise.all([
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// Load from directory,
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this.init(getBasePath(mainPack)),
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// ...but write to root where the engine expects it.
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this.preloadFile(mainPack, getPathLeaf(mainPack))
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]).then(
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Function.prototype.apply.bind(synchronousStart, this, mainArgs)
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);
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};
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function synchronousStart() {
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if (canvas instanceof HTMLCanvasElement) {
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this.rtenv.canvas = canvas;
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} else {
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var firstCanvas = document.getElementsByTagName('canvas')[0];
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if (firstCanvas instanceof HTMLCanvasElement) {
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this.rtenv.canvas = firstCanvas;
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} else {
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throw new Error("No canvas found");
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}
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}
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var actualCanvas = this.rtenv.canvas;
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// canvas can grab focus on click
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if (actualCanvas.tabIndex < 0) {
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actualCanvas.tabIndex = 0;
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}
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// necessary to calculate cursor coordinates correctly
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actualCanvas.style.padding = 0;
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actualCanvas.style.borderWidth = 0;
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actualCanvas.style.borderStyle = 'none';
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// disable right-click context menu
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actualCanvas.addEventListener('contextmenu', function(ev) {
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ev.preventDefault();
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}, false);
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// until context restoration is implemented
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actualCanvas.addEventListener('webglcontextlost', function(ev) {
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alert("WebGL context lost, please reload the page");
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ev.preventDefault();
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}, false);
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if (locale) {
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this.rtenv.locale = locale;
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} else {
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this.rtenv.locale = navigator.languages ? navigator.languages[0] : navigator.language;
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}
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this.rtenv.locale = this.rtenv.locale.split('.')[0];
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this.rtenv.resizeCanvasOnStart = resizeCanvasOnStart;
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this.rtenv.thisProgram = executableName || getBaseName(basePath);
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preloadedFiles.forEach(function(file) {
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var dir = LIBS.PATH.dirname(file.path);
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try {
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LIBS.FS.stat(dir);
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} catch (e) {
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if (e.code !== 'ENOENT') {
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throw e;
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}
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LIBS.FS.mkdirTree(dir);
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}
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// With memory growth, canOwn should be false.
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LIBS.FS.createDataFile(file.path, null, new Uint8Array(file.buffer), true, true, false);
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}, this);
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preloadedFiles = null;
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initPromise = null;
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this.rtenv.callMain(arguments);
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}
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this.setProgressFunc = function(func) {
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progressFunc = func;
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};
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this.setResizeCanvasOnStart = function(enabled) {
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resizeCanvasOnStart = enabled;
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};
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function animateProgress() {
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var loaded = 0;
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var total = 0;
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var totalIsValid = true;
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var progressIsFinal = true;
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[loadingFiles, preloadProgressTracker].forEach(function(tracker) {
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Object.keys(tracker).forEach(function(file) {
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if (!tracker[file].final)
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progressIsFinal = false;
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if (!totalIsValid || tracker[file].total === 0) {
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totalIsValid = false;
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total = 0;
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} else {
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total += tracker[file].total;
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}
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loaded += tracker[file].loaded;
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});
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});
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if (loaded !== lastProgress.loaded || total !== lastProgress.total) {
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lastProgress.loaded = loaded;
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lastProgress.total = total;
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if (typeof progressFunc === 'function')
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progressFunc(loaded, total);
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}
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if (!progressIsFinal)
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requestAnimationFrame(animateProgress);
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}
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this.setCanvas = function(elem) {
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canvas = elem;
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};
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this.setExecutableName = function(newName) {
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executableName = newName;
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};
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this.setLocale = function(newLocale) {
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locale = newLocale;
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};
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this.setUnloadAfterInit = function(enabled) {
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if (enabled && !unloadAfterInit && initPromise) {
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initPromise.then(Engine.unloadEngine);
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}
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unloadAfterInit = enabled;
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};
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this.setStdoutFunc = function(func) {
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var print = function(text) {
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if (arguments.length > 1) {
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text = Array.prototype.slice.call(arguments).join(" ");
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}
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func(text);
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};
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if (this.rtenv)
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this.rtenv.print = print;
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stdout = print;
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};
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this.setStderrFunc = function(func) {
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var printErr = function(text) {
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if (arguments.length > 1)
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text = Array.prototype.slice.call(arguments).join(" ");
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func(text);
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};
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if (this.rtenv)
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this.rtenv.printErr = printErr;
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stderr = printErr;
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};
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}; // Engine()
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Engine.RuntimeEnvironment = engine.RuntimeEnvironment;
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Engine.isWebGLAvailable = function(majorVersion = 1) {
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var testContext = false;
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try {
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var testCanvas = document.createElement('canvas');
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if (majorVersion === 1) {
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testContext = testCanvas.getContext('webgl') || testCanvas.getContext('experimental-webgl');
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} else if (majorVersion === 2) {
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testContext = testCanvas.getContext('webgl2') || testCanvas.getContext('experimental-webgl2');
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}
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} catch (e) {}
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return !!testContext;
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};
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Engine.setWebAssemblyFilenameExtension = function(override) {
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if (String(override).length === 0) {
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throw new Error('Invalid WebAssembly filename extension override');
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}
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wasmFilenameExtensionOverride = String(override);
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}
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Engine.load = function(newBasePath) {
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if (newBasePath !== undefined) basePath = getBasePath(newBasePath);
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if (engineLoadPromise === null) {
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if (typeof WebAssembly !== 'object')
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return Promise.reject(new Error("Browser doesn't support WebAssembly"));
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// TODO cache/retrieve module to/from idb
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engineLoadPromise = loadPromise(basePath + '.' + (wasmFilenameExtensionOverride || 'wasm')).then(function(xhr) {
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return xhr.response;
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});
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engineLoadPromise = engineLoadPromise.catch(function(err) {
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engineLoadPromise = null;
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throw err;
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});
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}
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return engineLoadPromise;
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};
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Engine.unload = function() {
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engineLoadPromise = null;
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};
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function loadPromise(file, tracker) {
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if (tracker === undefined)
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tracker = loadingFiles;
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return new Promise(function(resolve, reject) {
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loadXHR(resolve, reject, file, tracker);
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});
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}
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function loadXHR(resolve, reject, file, tracker) {
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var xhr = new XMLHttpRequest;
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xhr.open('GET', file);
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if (!file.endsWith('.js')) {
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xhr.responseType = 'arraybuffer';
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}
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['loadstart', 'progress', 'load', 'error', 'abort'].forEach(function(ev) {
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xhr.addEventListener(ev, onXHREvent.bind(xhr, resolve, reject, file, tracker));
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});
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xhr.send();
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}
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function onXHREvent(resolve, reject, file, tracker, ev) {
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if (this.status >= 400) {
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if (this.status < 500 || ++tracker[file].attempts >= DOWNLOAD_ATTEMPTS_MAX) {
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reject(new Error("Failed loading file '" + file + "': " + this.statusText));
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this.abort();
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return;
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} else {
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setTimeout(loadXHR.bind(null, resolve, reject, file, tracker), 1000);
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}
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}
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switch (ev.type) {
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case 'loadstart':
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if (tracker[file] === undefined) {
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tracker[file] = {
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total: ev.total,
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loaded: ev.loaded,
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attempts: 0,
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final: false,
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};
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}
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break;
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case 'progress':
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tracker[file].loaded = ev.loaded;
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tracker[file].total = ev.total;
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break;
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case 'load':
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tracker[file].final = true;
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resolve(this);
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break;
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case 'error':
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if (++tracker[file].attempts >= DOWNLOAD_ATTEMPTS_MAX) {
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tracker[file].final = true;
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reject(new Error("Failed loading file '" + file + "'"));
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} else {
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setTimeout(loadXHR.bind(null, resolve, reject, file, tracker), 1000);
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}
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break;
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case 'abort':
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tracker[file].final = true;
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reject(new Error("Loading file '" + file + "' was aborted."));
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break;
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}
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}
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})();
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