No description
Find a file
Rémi Verschelde 333504453c
Merge pull request #69925 from aaronfranke/gltf-export-pref-state
Pass GLTFState to the export_preflight method
2022-12-12 08:25:42 +01:00
.github Rename float=64 SCons option to precision=double 2022-12-10 16:43:45 +01:00
core Merge pull request #69538 from mihe/feature-tag-double 2022-12-11 11:51:59 +01:00
doc Merge pull request #69905 from Chaosus/rd_dynamic_state_flag 2022-12-11 15:18:14 +01:00
drivers Changed RD::PipelineDynamicStateFlags type to enum flags 2022-12-11 15:37:35 +03:00
editor Check if class exists before checking if it's virtual in Create Dialog 2022-12-11 13:12:59 -06:00
main Move navigation server finalize before physics server 2022-12-08 12:23:42 -05:00
misc
modules Merge pull request #69925 from aaronfranke/gltf-export-pref-state 2022-12-12 08:25:42 +01:00
platform fix dbus and fontconfig links 2022-12-09 09:05:06 -08:00
scene Merge pull request #68546 from marzecdawid/fix-deselect-all-in_tree 2022-12-12 08:25:20 +01:00
servers Changed RD::PipelineDynamicStateFlags type to enum flags 2022-12-11 15:37:35 +03:00
tests Merge pull request #68747 from rune-scape/rune-stringname-unification 2022-12-09 18:06:48 +01:00
thirdparty Web: Fix side module build with Embree 2022-12-09 08:02:03 +01:00
.clang-format
.clang-tidy
.editorconfig
.git-blame-ignore-revs
.gitattributes
.gitignore Fix libtheora source code being mistakenly .gitignored 2022-12-07 17:49:07 +01:00
.lgtm.yml
.mailmap
AUTHORS.md
CHANGELOG.md
CONTRIBUTING.md
COPYRIGHT.txt
DONORS.md
gles3_builders.py
glsl_builders.py
icon.png
icon.svg
icon_outlined.png
icon_outlined.svg
LICENSE.txt
logo.png
logo.svg
LOGO_LICENSE.md
logo_outlined.png
logo_outlined.svg
methods.py Rename float=64 SCons option to precision=double 2022-12-10 16:43:45 +01:00
platform_methods.py
README.md
SConstruct Rename float=64 SCons option to precision=double 2022-12-10 16:43:45 +01:00
version.py

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in the Godot Engine editor

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

The best way to get in touch with the core engine developers is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

We also maintain official demos in their own GitHub repository as well as a list of awesome Godot community resources.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

Code Triagers Badge Translate on Weblate TODOs