mirror of
https://github.com/godotengine/godot
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066ae9d83b
- Added correct config file for android dllmaps. - Fix __Internal DllImports with a dlopen fallback. - Add missing P/Invoke functions and internal calls expected by the monodroid BCL and our custom version of the 'Android.Runtime.AndroidEnvironment' class (this last one can be found in the godot-mono-builds repo). - Make sure to set 'btls' instead of 'legacy' as the default TLS provider on Android. |
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.. | ||
clipper-exceptions.patch | ||
clipper.cpp | ||
clipper.hpp | ||
curl_hostcheck.c | ||
curl_hostcheck.h | ||
easing_equations.cpp | ||
fastlz.c | ||
fastlz.h | ||
hq2x.cpp | ||
hq2x.h | ||
ifaddrs-android.cc | ||
ifaddrs-android.h | ||
mikktspace.c | ||
mikktspace.h | ||
open-simplex-noise-LICENSE | ||
open-simplex-noise-no-allocate.patch | ||
open-simplex-noise.c | ||
open-simplex-noise.h | ||
pcg.cpp | ||
pcg.h | ||
smaz.c | ||
smaz.h | ||
stb_vorbis.c | ||
stb_vorbis.h | ||
triangulator.cpp | ||
triangulator.h | ||
yuv2rgb.h |