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aspect_ratio_container.cpp
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Use Vector* component-wise min/max/clamp functions where applicable
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2024-03-20 13:47:42 +01:00 |
aspect_ratio_container.h
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base_button.cpp
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base_button.h
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box_container.cpp
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box_container.h
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button.cpp
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button.h
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center_container.cpp
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Use Vector* component-wise min/max/clamp functions where applicable
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2024-03-20 13:47:42 +01:00 |
center_container.h
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check_box.cpp
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Use Vector* component-wise min/max/clamp functions where applicable
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2024-03-20 13:47:42 +01:00 |
check_box.h
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check_button.cpp
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Use Vector* component-wise min/max/clamp functions where applicable
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2024-03-20 13:47:42 +01:00 |
check_button.h
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code_edit.compat.inc
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code_edit.cpp
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Add editor settings for autocompletion with NodePath and StringName
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2024-03-19 17:23:54 +02:00 |
code_edit.h
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color_mode.cpp
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color_mode.h
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color_picker.cpp
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Fixed undo/redo behaviour of color picker and added ability to cancel/confirm color selection.
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2024-03-24 15:12:11 -05:00 |
color_picker.h
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Fixed undo/redo behaviour of color picker and added ability to cancel/confirm color selection.
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2024-03-24 15:12:11 -05:00 |
color_rect.cpp
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color_rect.h
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container.cpp
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container.h
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control.compat.inc
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control.cpp
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Remove Control z-index warning
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2024-04-04 17:22:04 +02:00 |
control.h
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dialogs.compat.inc
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Fix some AcceptDialog argument types
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2024-03-12 14:33:43 +01:00 |
dialogs.cpp
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Use Vector* component-wise min/max/clamp functions where applicable
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2024-03-20 13:47:42 +01:00 |
dialogs.h
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Fix some AcceptDialog argument types
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2024-03-12 14:33:43 +01:00 |
file_dialog.cpp
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[Native File Dialog] Add support for using native dialogs in the editor.
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2024-03-28 11:53:03 +02:00 |
file_dialog.h
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[Native File Dialog] Add support for using native dialogs in the editor.
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2024-03-28 11:53:03 +02:00 |
flow_container.cpp
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flow_container.h
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graph_edit.compat.inc
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graph_edit.cpp
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Add GraphFrame and integrate it in VisualShader
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2024-04-04 15:11:00 +02:00 |
graph_edit.h
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Add GraphFrame and integrate it in VisualShader
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2024-04-04 15:11:00 +02:00 |
graph_edit_arranger.cpp
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graph_edit_arranger.h
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graph_element.cpp
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Add GraphFrame and integrate it in VisualShader
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2024-04-04 15:11:00 +02:00 |
graph_element.h
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graph_frame.cpp
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Add GraphFrame and integrate it in VisualShader
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2024-04-04 15:11:00 +02:00 |
graph_frame.h
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Add GraphFrame and integrate it in VisualShader
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2024-04-04 15:11:00 +02:00 |
graph_node.cpp
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graph_node.h
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Add GraphFrame and integrate it in VisualShader
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2024-04-04 15:11:00 +02:00 |
grid_container.cpp
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grid_container.h
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item_list.cpp
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item_list.h
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label.cpp
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[Label] Move shadow drawing into a separate draw step.
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2024-03-15 11:24:08 +02:00 |
label.h
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[Label] Move shadow drawing into a separate draw step.
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2024-03-15 11:24:08 +02:00 |
line_edit.cpp
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line_edit.h
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link_button.cpp
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link_button.h
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margin_container.cpp
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margin_container.h
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menu_bar.cpp
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[MenuBar] Use NativeMenu RIDs instead of indices to track items.
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2024-03-25 10:58:05 +02:00 |
menu_bar.h
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[MenuBar] Use NativeMenu RIDs instead of indices to track items.
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2024-03-25 10:58:05 +02:00 |
menu_button.cpp
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menu_button.h
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nine_patch_rect.cpp
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nine_patch_rect.h
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option_button.cpp
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option_button.h
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panel.cpp
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panel.h
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panel_container.cpp
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Use Vector* component-wise min/max/clamp functions where applicable
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2024-03-20 13:47:42 +01:00 |
panel_container.h
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popup.cpp
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Use Vector* component-wise min/max/clamp functions where applicable
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2024-03-20 13:47:42 +01:00 |
popup.h
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popup_menu.compat.inc
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popup_menu.cpp
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Fix NativeMenu layout direction on macOS, add extra check for Windows menu.
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2024-03-15 09:48:54 +02:00 |
popup_menu.h
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[NativeMenu] Implement native popup menu support on Windows.
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2024-03-13 10:51:38 +02:00 |
progress_bar.cpp
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Use Vector* component-wise min/max/clamp functions where applicable
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2024-03-20 13:47:42 +01:00 |
progress_bar.h
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range.cpp
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range.h
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reference_rect.cpp
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reference_rect.h
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rich_text_effect.cpp
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rich_text_effect.h
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rich_text_label.compat.inc
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rich_text_label.cpp
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Use Vector* component-wise min/max/clamp functions where applicable
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2024-03-20 13:47:42 +01:00 |
rich_text_label.h
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scroll_bar.cpp
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scroll_bar.h
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scroll_container.cpp
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Use Vector* component-wise min/max/clamp functions where applicable
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2024-03-20 13:47:42 +01:00 |
scroll_container.h
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SCsub
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separator.cpp
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separator.h
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slider.cpp
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slider.h
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spin_box.cpp
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spin_box.h
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split_container.cpp
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split_container.h
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subviewport_container.cpp
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Use Vector* component-wise min/max/clamp functions where applicable
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2024-03-20 13:47:42 +01:00 |
subviewport_container.h
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tab_bar.cpp
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tab_bar.h
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tab_container.cpp
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Use Vector* component-wise min/max/clamp functions where applicable
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2024-03-20 13:47:42 +01:00 |
tab_container.h
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text_edit.cpp
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Make TextEdit.clip_contents more transparent to users
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2024-03-28 21:07:27 +01:00 |
text_edit.h
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Add 'Skip to next (text) occurrence' feature to text editor
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2024-03-25 11:12:28 +01:00 |
texture_button.cpp
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Use Vector* component-wise min/max/clamp functions where applicable
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2024-03-20 13:47:42 +01:00 |
texture_button.h
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texture_progress_bar.cpp
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Use Vector* component-wise min/max/clamp functions where applicable
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2024-03-20 13:47:42 +01:00 |
texture_progress_bar.h
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texture_rect.cpp
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texture_rect.h
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tree.cpp
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Merge pull request #89977 from aqfranco/master
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2024-04-04 14:35:44 +02:00 |
tree.h
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video_stream_player.cpp
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video_stream_player.h
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view_panner.cpp
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view_panner.h
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