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https://github.com/godotengine/godot
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62 lines
4 KiB
C++
62 lines
4 KiB
C++
/**************************************************************************/
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/* canvas_item.compat.inc */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef DISABLE_DEPRECATED
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void CanvasItem::_draw_circle_bind_compat_84472(const Point2 &p_pos, real_t p_radius, const Color &p_color) {
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draw_circle(p_pos, p_radius, p_color, true, -1.0, false);
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}
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void CanvasItem::_draw_rect_bind_compat_84523(const Rect2 &p_rect, const Color &p_color, bool p_filled, real_t p_width) {
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draw_rect(p_rect, p_color, p_filled, p_width, false);
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}
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void CanvasItem::_draw_dashed_line_bind_compat_84523(const Point2 &p_from, const Point2 &p_to, const Color &p_color, real_t p_width, real_t p_dash, bool p_aligned) {
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draw_dashed_line(p_from, p_to, p_color, p_width, p_dash, p_aligned, false);
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}
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void CanvasItem::_draw_multiline_bind_compat_84523(const Vector<Point2> &p_points, const Color &p_color, real_t p_width) {
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draw_multiline(p_points, p_color, p_width, false);
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}
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void CanvasItem::_draw_multiline_colors_bind_compat_84523(const Vector<Point2> &p_points, const Vector<Color> &p_colors, real_t p_width) {
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draw_multiline_colors(p_points, p_colors, p_width, false);
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}
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void CanvasItem::_bind_compatibility_methods() {
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ClassDB::bind_compatibility_method(D_METHOD("draw_circle", "position", "radius", "color"), &CanvasItem::_draw_circle_bind_compat_84472);
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ClassDB::bind_compatibility_method(D_METHOD("draw_rect", "rect", "color", "filled", "width"), &CanvasItem::_draw_rect_bind_compat_84523, DEFVAL(true), DEFVAL(-1.0));
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ClassDB::bind_compatibility_method(D_METHOD("draw_dashed_line", "from", "to", "color", "width", "dash", "aligned"), &CanvasItem::_draw_dashed_line_bind_compat_84523, DEFVAL(-1.0), DEFVAL(2.0), DEFVAL(true));
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ClassDB::bind_compatibility_method(D_METHOD("draw_multiline", "points", "color", "width"), &CanvasItem::_draw_multiline_bind_compat_84523, DEFVAL(-1.0));
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ClassDB::bind_compatibility_method(D_METHOD("draw_multiline_colors", "points", "colors", "width"), &CanvasItem::_draw_multiline_colors_bind_compat_84523, DEFVAL(-1.0));
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}
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#endif
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