godot/scene/gui/split_container.cpp

433 lines
14 KiB
C++

/**************************************************************************/
/* split_container.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "split_container.h"
#include "scene/gui/label.h"
#include "scene/gui/margin_container.h"
#include "scene/theme/theme_db.h"
void SplitContainerDragger::gui_input(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(p_event.is_null());
SplitContainer *sc = Object::cast_to<SplitContainer>(get_parent());
if (sc->collapsed || !sc->_get_sortable_child(0) || !sc->_get_sortable_child(1) || sc->dragger_visibility != SplitContainer::DRAGGER_VISIBLE) {
return;
}
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
if (mb->get_button_index() == MouseButton::LEFT) {
if (mb->is_pressed()) {
sc->_compute_middle_sep(true);
dragging = true;
drag_ofs = sc->split_offset;
if (sc->vertical) {
drag_from = get_transform().xform(mb->get_position()).y;
} else {
drag_from = get_transform().xform(mb->get_position()).x;
}
} else {
dragging = false;
queue_redraw();
}
}
}
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid()) {
if (!dragging) {
return;
}
Vector2i in_parent_pos = get_transform().xform(mm->get_position());
if (!sc->vertical && is_layout_rtl()) {
sc->split_offset = drag_ofs - (in_parent_pos.x - drag_from);
} else {
sc->split_offset = drag_ofs + ((sc->vertical ? in_parent_pos.y : in_parent_pos.x) - drag_from);
}
sc->_compute_middle_sep(true);
sc->queue_sort();
sc->emit_signal(SNAME("dragged"), sc->get_split_offset());
}
}
Control::CursorShape SplitContainerDragger::get_cursor_shape(const Point2 &p_pos) const {
SplitContainer *sc = Object::cast_to<SplitContainer>(get_parent());
if (!sc->collapsed && sc->dragger_visibility == SplitContainer::DRAGGER_VISIBLE) {
return (sc->vertical ? CURSOR_VSPLIT : CURSOR_HSPLIT);
}
return Control::get_cursor_shape(p_pos);
}
void SplitContainerDragger::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_MOUSE_ENTER: {
mouse_inside = true;
SplitContainer *sc = Object::cast_to<SplitContainer>(get_parent());
if (sc->theme_cache.autohide) {
queue_redraw();
}
} break;
case NOTIFICATION_MOUSE_EXIT: {
mouse_inside = false;
SplitContainer *sc = Object::cast_to<SplitContainer>(get_parent());
if (sc->theme_cache.autohide) {
queue_redraw();
}
} break;
case NOTIFICATION_DRAW: {
SplitContainer *sc = Object::cast_to<SplitContainer>(get_parent());
if (!dragging && !mouse_inside && sc->theme_cache.autohide) {
return;
}
Ref<Texture2D> tex = sc->_get_grabber_icon();
draw_texture(tex, (get_size() - tex->get_size()) / 2);
} break;
}
}
Control *SplitContainer::_get_sortable_child(int p_idx) const {
int idx = 0;
for (int i = 0; i < get_child_count(false); i++) {
Control *c = as_sortable_control(get_child(i, false));
if (!c) {
continue;
}
if (idx == p_idx) {
return c;
}
idx++;
}
return nullptr;
}
Ref<Texture2D> SplitContainer::_get_grabber_icon() const {
if (is_fixed) {
return theme_cache.grabber_icon;
} else {
if (vertical) {
return theme_cache.grabber_icon_v;
} else {
return theme_cache.grabber_icon_h;
}
}
}
void SplitContainer::_compute_middle_sep(bool p_clamp) {
Control *first = _get_sortable_child(0);
Control *second = _get_sortable_child(1);
// Determine expanded children.
bool first_expanded = (vertical ? first->get_v_size_flags() : first->get_h_size_flags()) & SIZE_EXPAND;
bool second_expanded = (vertical ? second->get_v_size_flags() : second->get_h_size_flags()) & SIZE_EXPAND;
// Compute the minimum size.
int axis = vertical ? 1 : 0;
int size = get_size()[axis];
int ms_first = first->get_combined_minimum_size()[axis];
int ms_second = second->get_combined_minimum_size()[axis];
// Determine the separation between items.
Ref<Texture2D> g = _get_grabber_icon();
int sep = (dragger_visibility != DRAGGER_HIDDEN_COLLAPSED) ? MAX(theme_cache.separation, vertical ? g->get_height() : g->get_width()) : 0;
// Compute the wished separation_point.
int wished_middle_sep = 0;
int split_offset_with_collapse = 0;
if (!collapsed) {
split_offset_with_collapse = split_offset;
}
if (first_expanded && second_expanded) {
float ratio = first->get_stretch_ratio() / (first->get_stretch_ratio() + second->get_stretch_ratio());
wished_middle_sep = size * ratio - sep / 2 + split_offset_with_collapse;
} else if (first_expanded) {
wished_middle_sep = size - sep + split_offset_with_collapse;
} else {
wished_middle_sep = split_offset_with_collapse;
}
// Clamp the middle sep to acceptatble values.
middle_sep = CLAMP(wished_middle_sep, ms_first, size - sep - ms_second);
// Clamp the split_offset if requested.
if (p_clamp) {
split_offset -= wished_middle_sep - middle_sep;
}
}
void SplitContainer::_resort() {
Control *first = _get_sortable_child(0);
Control *second = _get_sortable_child(1);
// If we have only one element.
if (!first || !second) {
if (first) {
fit_child_in_rect(first, Rect2(Point2(), get_size()));
} else if (second) {
fit_child_in_rect(second, Rect2(Point2(), get_size()));
}
dragging_area_control->hide();
return;
}
// If we have more that one.
_compute_middle_sep(false);
// Determine the separation between items.
Ref<Texture2D> g = _get_grabber_icon();
int sep = (dragger_visibility != DRAGGER_HIDDEN_COLLAPSED) ? MAX(theme_cache.separation, vertical ? g->get_height() : g->get_width()) : 0;
// Move the children, including the dragger.
if (vertical) {
fit_child_in_rect(first, Rect2(Point2(0, 0), Size2(get_size().width, middle_sep)));
int sofs = middle_sep + sep;
fit_child_in_rect(second, Rect2(Point2(0, sofs), Size2(get_size().width, get_size().height - sofs)));
} else {
if (is_layout_rtl()) {
middle_sep = get_size().width - middle_sep - sep;
fit_child_in_rect(second, Rect2(Point2(0, 0), Size2(middle_sep, get_size().height)));
int sofs = middle_sep + sep;
fit_child_in_rect(first, Rect2(Point2(sofs, 0), Size2(get_size().width - sofs, get_size().height)));
} else {
fit_child_in_rect(first, Rect2(Point2(0, 0), Size2(middle_sep, get_size().height)));
int sofs = middle_sep + sep;
fit_child_in_rect(second, Rect2(Point2(sofs, 0), Size2(get_size().width - sofs, get_size().height)));
}
}
// Handle the dragger visibility and position.
if (dragger_visibility == DRAGGER_VISIBLE && !collapsed) {
dragging_area_control->show();
int dragger_ctrl_size = MAX(sep, theme_cache.minimum_grab_thickness);
if (vertical) {
dragging_area_control->set_rect(Rect2(Point2(0, middle_sep - (dragger_ctrl_size - sep) / 2), Size2(get_size().width, dragger_ctrl_size)));
} else {
dragging_area_control->set_rect(Rect2(Point2(middle_sep - (dragger_ctrl_size - sep) / 2, 0), Size2(dragger_ctrl_size, get_size().height)));
}
dragging_area_control->queue_redraw();
} else {
dragging_area_control->hide();
}
}
Size2 SplitContainer::get_minimum_size() const {
Size2i minimum;
Ref<Texture2D> g = _get_grabber_icon();
int sep = (dragger_visibility != DRAGGER_HIDDEN_COLLAPSED) ? MAX(theme_cache.separation, vertical ? g->get_height() : g->get_width()) : 0;
for (int i = 0; i < 2; i++) {
if (!_get_sortable_child(i)) {
break;
}
if (i == 1) {
if (vertical) {
minimum.height += sep;
} else {
minimum.width += sep;
}
}
Size2 ms = _get_sortable_child(i)->get_combined_minimum_size();
if (vertical) {
minimum.height += ms.height;
minimum.width = MAX(minimum.width, ms.width);
} else {
minimum.width += ms.width;
minimum.height = MAX(minimum.height, ms.height);
}
}
return minimum;
}
void SplitContainer::_validate_property(PropertyInfo &p_property) const {
if (is_fixed && p_property.name == "vertical") {
p_property.usage = PROPERTY_USAGE_NONE;
}
}
void SplitContainer::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_TRANSLATION_CHANGED:
case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: {
queue_sort();
} break;
case NOTIFICATION_SORT_CHILDREN: {
_resort();
} break;
case NOTIFICATION_THEME_CHANGED: {
update_minimum_size();
} break;
}
}
void SplitContainer::set_split_offset(int p_offset) {
if (split_offset == p_offset) {
return;
}
split_offset = p_offset;
queue_sort();
}
int SplitContainer::get_split_offset() const {
return split_offset;
}
void SplitContainer::clamp_split_offset() {
if (!_get_sortable_child(0) || !_get_sortable_child(1)) {
return;
}
_compute_middle_sep(true);
queue_sort();
}
void SplitContainer::set_collapsed(bool p_collapsed) {
if (collapsed == p_collapsed) {
return;
}
collapsed = p_collapsed;
queue_sort();
}
void SplitContainer::set_dragger_visibility(DraggerVisibility p_visibility) {
if (dragger_visibility == p_visibility) {
return;
}
dragger_visibility = p_visibility;
queue_sort();
}
SplitContainer::DraggerVisibility SplitContainer::get_dragger_visibility() const {
return dragger_visibility;
}
bool SplitContainer::is_collapsed() const {
return collapsed;
}
void SplitContainer::set_vertical(bool p_vertical) {
ERR_FAIL_COND_MSG(is_fixed, "Can't change orientation of " + get_class() + ".");
vertical = p_vertical;
update_minimum_size();
_resort();
}
bool SplitContainer::is_vertical() const {
return vertical;
}
Vector<int> SplitContainer::get_allowed_size_flags_horizontal() const {
Vector<int> flags;
flags.append(SIZE_FILL);
if (!vertical) {
flags.append(SIZE_EXPAND);
}
flags.append(SIZE_SHRINK_BEGIN);
flags.append(SIZE_SHRINK_CENTER);
flags.append(SIZE_SHRINK_END);
return flags;
}
Vector<int> SplitContainer::get_allowed_size_flags_vertical() const {
Vector<int> flags;
flags.append(SIZE_FILL);
if (vertical) {
flags.append(SIZE_EXPAND);
}
flags.append(SIZE_SHRINK_BEGIN);
flags.append(SIZE_SHRINK_CENTER);
flags.append(SIZE_SHRINK_END);
return flags;
}
void SplitContainer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_split_offset", "offset"), &SplitContainer::set_split_offset);
ClassDB::bind_method(D_METHOD("get_split_offset"), &SplitContainer::get_split_offset);
ClassDB::bind_method(D_METHOD("clamp_split_offset"), &SplitContainer::clamp_split_offset);
ClassDB::bind_method(D_METHOD("set_collapsed", "collapsed"), &SplitContainer::set_collapsed);
ClassDB::bind_method(D_METHOD("is_collapsed"), &SplitContainer::is_collapsed);
ClassDB::bind_method(D_METHOD("set_dragger_visibility", "mode"), &SplitContainer::set_dragger_visibility);
ClassDB::bind_method(D_METHOD("get_dragger_visibility"), &SplitContainer::get_dragger_visibility);
ClassDB::bind_method(D_METHOD("set_vertical", "vertical"), &SplitContainer::set_vertical);
ClassDB::bind_method(D_METHOD("is_vertical"), &SplitContainer::is_vertical);
ADD_SIGNAL(MethodInfo("dragged", PropertyInfo(Variant::INT, "offset")));
ADD_PROPERTY(PropertyInfo(Variant::INT, "split_offset", PROPERTY_HINT_NONE, "suffix:px"), "set_split_offset", "get_split_offset");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collapsed"), "set_collapsed", "is_collapsed");
ADD_PROPERTY(PropertyInfo(Variant::INT, "dragger_visibility", PROPERTY_HINT_ENUM, "Visible,Hidden,Hidden and Collapsed"), "set_dragger_visibility", "get_dragger_visibility");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "vertical"), "set_vertical", "is_vertical");
BIND_ENUM_CONSTANT(DRAGGER_VISIBLE);
BIND_ENUM_CONSTANT(DRAGGER_HIDDEN);
BIND_ENUM_CONSTANT(DRAGGER_HIDDEN_COLLAPSED);
BIND_THEME_ITEM(Theme::DATA_TYPE_CONSTANT, SplitContainer, separation);
BIND_THEME_ITEM(Theme::DATA_TYPE_CONSTANT, SplitContainer, minimum_grab_thickness);
BIND_THEME_ITEM(Theme::DATA_TYPE_CONSTANT, SplitContainer, autohide);
BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_ICON, SplitContainer, grabber_icon, "grabber");
BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_ICON, SplitContainer, grabber_icon_h, "h_grabber");
BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_ICON, SplitContainer, grabber_icon_v, "v_grabber");
}
SplitContainer::SplitContainer(bool p_vertical) {
vertical = p_vertical;
dragging_area_control = memnew(SplitContainerDragger);
add_child(dragging_area_control, false, Node::INTERNAL_MODE_BACK);
}