godot/drivers
Hugo Locurcio 2dc7b03a82
Allow using between 1 and 8 cascades for SDFGI
This provides more flexibility between performance and quality
adjustments, especially when using SDFGI for small-scale levels
(which can be useful for procedurally generated scenes).
2022-01-17 16:49:02 +01:00
..
alsa Fix multiple missing UTF-8 decoding. 2022-01-06 14:35:22 +02:00
alsamidi Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
coreaudio Fix multiple missing UTF-8 decoding. 2022-01-06 14:35:22 +02:00
coremidi Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gl_context Add GLES2 2D renderer + Linux display manager 2021-10-30 02:05:48 +02:00
gles3 Allow using between 1 and 8 cascades for SDFGI 2022-01-17 16:49:02 +01:00
png Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
pulseaudio Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
spirv-reflect SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
unix Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
vulkan Add list initialization support for Vector & LocalVector 2022-01-05 20:42:09 +08:00
wasapi Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
windows Style: Remove inconsistently used @author docstrings 2022-01-04 20:42:50 +01:00
winmidi Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
xaudio2 Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_driver_types.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_driver_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub [HTML5] Add WebGL2 (GLES3) support using the OpenGL renderer. 2021-11-19 16:59:27 +01:00