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![]() We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0. |
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.. | ||
doc_classes | ||
config.py | ||
register_types.cpp | ||
register_types.h | ||
SCsub | ||
video_stream_theora.cpp | ||
video_stream_theora.h |