godot/misc
Hendrik Brucker 9d7c2978f4 Rework GraphEdit connections (drawing, API, optimizations)
- GraphEdit now uses Line2D nodes to draw connection lines and uses a dedicated canvas item shader for them
2024-01-18 16:53:15 +01:00
..
dist Add THREADS_ENABLED macro in order to compile Godot to run on the main thread 2024-01-17 13:58:29 -05:00
error_suppressions Suppress NavigationServer race conditions 2023-08-07 18:49:28 -04:00
extension_api_validation Rework GraphEdit connections (drawing, API, optimizations) 2024-01-18 16:53:15 +01:00
hooks Style: Mark clang-format 16 as supported for pre-commit hook 2023-12-06 13:26:53 +01:00
scripts SCons: Update mypy 2023-12-11 15:59:06 -06:00