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abbea4d945
-=-=-=-=- Curse the day I decided to port UDP code, as it ended up being two nights of work. At least It's done now (I hope). -Fixed UDP Support, API seems stable -Added UDP Chat demo (chat that can lose your packets, heh) -Added helpers to areas and bodies to get list of collided bodies and contained bodies. -Sped up screen/viewport capture code. -Added code to save an image as PNG -Small fix so scripts register their singletons after modules did. |
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.. | ||
dir_access_unix.cpp | ||
dir_access_unix.h | ||
file_access_unix.cpp | ||
file_access_unix.h | ||
ip_unix.cpp | ||
ip_unix.h | ||
memory_pool_static_malloc.cpp | ||
memory_pool_static_malloc.h | ||
mutex_posix.cpp | ||
mutex_posix.h | ||
os_unix.cpp | ||
os_unix.h | ||
packet_peer_udp_posix.cpp | ||
packet_peer_udp_posix.h | ||
SCsub | ||
semaphore_posix.cpp | ||
semaphore_posix.h | ||
stream_peer_tcp_posix.cpp | ||
stream_peer_tcp_posix.h | ||
tcp_server_posix.cpp | ||
tcp_server_posix.h | ||
thread_posix.cpp | ||
thread_posix.h |